From f31011fd6c318ad7a1d0ae81dd62b1750ea87f39 Mon Sep 17 00:00:00 2001 From: Kevin Strider Date: Tue, 17 May 2022 08:47:23 -0700 Subject: [PATCH] ios.mdx (Creating Plugins - Building an iOS Plugin) Summary: Minor change to end of the page. Reviewed By: passy Differential Revision: D36411396 fbshipit-source-id: 204bfb54a4f36e5472fa164daeed3f106abe22a8 --- docs/tutorial/ios.mdx | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/docs/tutorial/ios.mdx b/docs/tutorial/ios.mdx index 5e57c76a7..0ee6daacd 100644 --- a/docs/tutorial/ios.mdx +++ b/docs/tutorial/ios.mdx @@ -83,7 +83,6 @@ client?.add(SeaMammalsPlugin(MarineMammal.defaultList)) client?.start() ``` -## Next step +## What next? -When starting your application, Flipper tells the desktop application about the plugin it supports (including 'Sea-mammals'), looks for a corresponding JavaScript plugin by that name. -Before building it's JavaScript counterpart, the next step in the tutorial is [Building a Plugin in Android](android.mdx). +When starting your application, Flipper tells the desktop application about the plugin it supports (including 'Sea-mammals') and looks for a corresponding [JavaScript plugin](javascript.mdx) by the same name.