Be able to handle different snapshots for different roots
Summary: ^ This change allows to take different snapshots for different nodes and render them each on the visualiser. At the moment, more than likely, this is not really used. At the same time, it fixes an issue whereas any subtree update can override and set the only visible snapshot. Reviewed By: LukeDefeo, antonk52 Differential Revision: D39821920 fbshipit-source-id: ab8f6a4a2a5e96801c951a4e3009cc571a617f22
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@@ -19,7 +19,7 @@ import {
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import {Typography} from 'antd';
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import {useHotkeys} from 'react-hotkeys-hook';
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import {Id, UINode} from '../types';
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import {Id, Snapshot, UINode} from '../types';
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import {PerfStats} from './PerfStats';
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import {Tree} from './Tree';
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import {Visualization2D} from './Visualization2D';
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@@ -29,7 +29,7 @@ export function Component() {
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const instance = usePlugin(plugin);
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const rootId = useValue(instance.rootId);
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const nodes: Map<Id, UINode> = useValue(instance.nodes);
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const snapshot: String | undefined = useValue(instance.snapshot);
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const snapshots: Map<Id, Snapshot> = useValue(instance.snapshots);
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const [showPerfStats, setShowPerfStats] = useState(false);
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const [selectedNode, setSelectedNode] = useState<Id | undefined>(undefined);
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@@ -72,7 +72,7 @@ export function Component() {
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<Visualization2D
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root={rootId}
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nodes={nodes}
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snapshot={snapshot}
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snapshots={snapshots}
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hoveredNode={hoveredNode}
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onHoverNode={setHoveredNode}
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selectedNode={selectedNode}
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