react native integration tutorial (#567)

Summary:
Integrate Flipper with React Native, is a bit different than a native app. I wrote this tutorial inspired by nparashuram 's blog. http://blog.nparashuram.com/2019/09/using-flipper-with-react-native.html

## Changelog

Flipper + React Native Documentation
Pull Request resolved: https://github.com/facebook/flipper/pull/567

Reviewed By: jknoxville

Differential Revision: D17809429

Pulled By: passy

fbshipit-source-id: a1172d36775f80f1ac849913cb855390d353ade0
This commit is contained in:
Mateo Silguero
2019-10-08 09:00:16 -07:00
committed by Facebook Github Bot
parent 208752b15e
commit ee13541587

View File

@@ -20,7 +20,7 @@ Once you start Flipper and launch an emulator/simulator or connect a device, you
![Logs plugin](/docs/assets/initial.png)
### Setup your Android app
## Setup your Android app
Add the following permissions to your `AndroidManifest.xml`. The SDK needs these to communicate with the desktop app on localhost via adb. It won't make any external internet requests.
@@ -109,6 +109,7 @@ We support both Swift and Objective-C for Flipper with CocoaPods as build and di
<!--DOCUSAURUS_CODE_TABS-->
<!--Objective-C-->
```ruby
project 'MyApp.xcodeproj'
flipperkit_version = '0.25.0'
@@ -168,7 +169,9 @@ target 'MyApp' do
end
end
```
<!--Swift-->
```ruby
project 'MyApp.xcodeproj'
flipperkit_version = '0.25.0'
@@ -237,6 +240,7 @@ target 'MyApp' do
end
end
```
<!--END_DOCUSAURUS_CODE_TABS-->
You need to compile your project with the `FB_SONARKIT_ENABLED=1` compiler flag. The above `post_install` hook adds this compiler flag to your project settings.
@@ -244,6 +248,7 @@ You need to compile your project with the `FB_SONARKIT_ENABLED=1` compiler flag.
<div class="warning">
On the first run of `pod install`, `FB_SONARKIT_ENABLED=1` may not be added in the "Build Settings" of your project, but in all the subsequent runs of `pod install`, the above `post_install` hook successfully adds the compiler flag. So before running your app, make sure that `FB_SONARKIT_ENABLED=1` is present in `OTHER_CFLAGS` and `OTHER_SWIFT_FLAGS` for Objective-C and Swift projects respectively.
</div>
Install the dependencies by running `pod install`. You can now import and initialize Flipper in your
@@ -252,6 +257,7 @@ AppDelegate.
<!--DOCUSAURUS_CODE_TABS-->
<!--Objective-C-->
```objective-c
#import <FlipperKit/FlipperClient.h>
#import <FlipperKitLayoutPlugin/FlipperKitLayoutPlugin.h>
@@ -277,7 +283,9 @@ AppDelegate.
}
@end
```
<!--Swift-->
```swift
import UIKit
import FlipperKit
@@ -298,8 +306,333 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
}
}
```
<!--END_DOCUSAURUS_CODE_TABS-->
## Ready for takeoff
Finally, you need to add plugins to your Flipper client. Above we have only added the Layout Inspector plugin to get you started. See [Network Plugin](setup/network-plugin.md) and [Layout Inspector Plugin](setup/layout-plugin.md) for information on how to add them, and also enable Litho or ComponentKit support. You can check the sample apps in the [GitHub repo](https://github.com/facebook/flipper) for examples of integrating other plugins.
## Setup your React Native app
_Inspired by [a blog post by Ram N](http://blog.nparashuram.com/2019/09/using-flipper-with-react-native.html)._
Integrating Flipper with React Native is a bit different than with a native app.
### Android
First, add this line to your `android/gradle.properties`:
```groovy
# On Android, React Native currently has issues with higher versions
FLIPPER_VERSION=0.23.4
```
Add the following permissions to your `AndroidManifest.xml`. The SDK needs these to communicate with the desktop app on localhost via adb. It won't make any external internet requests.
`android/app/src/main/AndroidManifest.xml`
```xml
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
```
It's recommended that you add the following activity to the manifest too, which can help diagnose integration issues and other problems:
```xml
<activity android:name="com.facebook.flipper.android.diagnostics.FlipperDiagnosticActivity"
android:exported="true"/>
```
Flipper is distributed via JCenter. Add the dependencies to your `build.gradle` file.
You should also explicitly depend on [`soloader`](https://github.com/facebook/soloader)
instead of relying on transitive dependency resolution which is getting deprecated
with Gradle 5.
We provide a "no-op" implementation of some oft-used Flipper interfaces you can
use to make it easier to strip Flipper from your release builds.
`android/app/build.gradle`
```groovy
android {
packagingOptions {
...
// This line is required to prevent React Native from crash
pickFirst '**/libc++_shared.so'
}
}
dependencies {
...
debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
exclude group:'com.facebook.yoga'
exclude group:'com.facebook.flipper', module: 'fbjni'
exclude group:'com.facebook.litho', module: 'litho-annotations'
exclude group:'com.squareup.okhttp3'
}
}
```
Now, we create a new file inside `android/app/src/debug/java/com/yourappname/ReactNativeFlipper.java`.
These are the suggested plugins integrations:
- Layout Inspector
- Network
- Databases
- Images
- Shared Preferences
- Crash Reporter
- React devtools
```java
package com.yourappname;
import android.content.Context;
import com.facebook.flipper.android.AndroidFlipperClient;
import com.facebook.flipper.android.utils.FlipperUtils;
import com.facebook.flipper.core.FlipperClient;
import com.facebook.flipper.plugins.crashreporter.CrashReporterPlugin;
import com.facebook.flipper.plugins.databases.DatabasesFlipperPlugin;
import com.facebook.flipper.plugins.fresco.FrescoFlipperPlugin;
import com.facebook.flipper.plugins.inspector.DescriptorMapping;
import com.facebook.flipper.plugins.inspector.InspectorFlipperPlugin;
import com.facebook.flipper.plugins.network.FlipperOkhttpInterceptor;
import com.facebook.flipper.plugins.network.NetworkFlipperPlugin;
import com.facebook.flipper.plugins.react.ReactFlipperPlugin;
import com.facebook.flipper.plugins.sharedpreferences.SharedPreferencesFlipperPlugin;
import com.facebook.react.ReactInstanceManager;
import com.facebook.react.bridge.ReactContext;
import com.facebook.react.modules.network.NetworkingModule;
import okhttp3.OkHttpClient;
public class ReactNativeFlipper {
public static void initializeFlipper(Context context, final ReactInstanceManager reactInstanceManager) {
if (!FlipperUtils.shouldEnableFlipper(context)) {
return;
}
final FlipperClient client = AndroidFlipperClient.getInstance(context);
client.addPlugin(new InspectorFlipperPlugin(context, DescriptorMapping.withDefaults()));
client.addPlugin(new ReactFlipperPlugin());
client.addPlugin(new DatabasesFlipperPlugin(context));
client.addPlugin(new SharedPreferencesFlipperPlugin(context));
client.addPlugin(CrashReporterPlugin.getInstance());
final NetworkFlipperPlugin networkFlipperPlugin = new NetworkFlipperPlugin();
NetworkingModule.setCustomClientBuilder(
new NetworkingModule.CustomClientBuilder() {
@Override
public void apply(OkHttpClient.Builder builder) {
builder.addNetworkInterceptor(new FlipperOkhttpInterceptor(networkFlipperPlugin));
}
});
client.addPlugin(networkFlipperPlugin);
client.start();
// Fresco Plugin needs to ensure that ImagePipelineFactory is initialized
// Hence we run if after all native modules have been initialized
ReactContext reactContext = reactInstanceManager.getCurrentReactContext();
if (reactContext == null) {
reactInstanceManager.addReactInstanceEventListener(
new ReactInstanceManager.ReactInstanceEventListener() {
@Override
public void onReactContextInitialized(ReactContext reactContext) {
reactInstanceManager.removeReactInstanceEventListener(this);
reactContext.runOnNativeModulesQueueThread(
new Runnable() {
@Override
public void run() {
client.addPlugin(new FrescoFlipperPlugin());
}
});
}
});
} else {
client.addPlugin(new FrescoFlipperPlugin());
}
}
}
```
Now you can initialize Flipper in your Application's `onCreate` method, which involves
initializing SoLoader (for loading the C++ part of Flipper) and starting a `FlipperClient`.
For this, we edit the `android/app/src/main/java/com/yourappname/MainApplication.java` file.
```java
package com.yourappname;
import ...
import com.facebook.react.ReactInstanceManager;
public class MainApplication extends Application implements ReactApplication {
...
@Override
public void onCreate() {
...
initializeFlipper(this, getReactNativeHost().getReactInstanceManager());
}
/**
* Loads Flipper in React Native templates. Call this in the onCreate method with something like
* initializeFlipper(this, getReactNativeHost().getReactInstanceManager());
*
* @param context
*/
private static void initializeFlipper(Context context, ReactInstanceManager reactInstanceManager) {
if (BuildConfig.DEBUG) {
try {
Class<?> aClass = Class.forName("com.yourappname.ReactNativeFlipper");
aClass
.getMethod("initializeFlipper", Context.class, ReactInstanceManager.class)
.invoke(null, context, reactInstanceManager);
} catch (ClassNotFoundException e) {
e.printStackTrace();
} catch (NoSuchMethodException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
} catch (InvocationTargetException e) {
e.printStackTrace();
}
}
}
}
```
Finally, open the Flipper desktop app, and run `yarn android` in your terminal.
### iOS
We support both Swift and Objective-C for Flipper with CocoaPods as build and distribution mechanism. For CocoaPods 1.7+ following is the configuration.
#### CocoaPods
`ios/Podfile`
<!--DOCUSAURUS_CODE_TABS-->
<!--Objective-C-->
```ruby
platform :ios, '9.0'
def flipper_pods()
flipperkit_version = '0.25'
pod 'FlipperKit', '~>' + flipperkit_version, :configuration => 'Debug'
pod 'FlipperKit/FlipperKitLayoutPlugin', '~>' + flipperkit_version, :configuration => 'Debug'
pod 'FlipperKit/SKIOSNetworkPlugin', '~>' + flipperkit_version, :configuration => 'Debug'
pod 'FlipperKit/FlipperKitUserDefaultsPlugin', '~>' + flipperkit_version, :configuration => 'Debug'
end
# Post Install processing for Flipper
def flipper_post_install(installer)
installer.pods_project.targets.each do |target|
if target.name == 'YogaKit'
target.build_configurations.each do |config|
config.build_settings['SWIFT_VERSION'] = '4.1'
end
end
end
file_name = Dir.glob("*.xcodeproj")[0]
app_project = Xcodeproj::Project.open(file_name)
app_project.native_targets.each do |target|
target.build_configurations.each do |config|
cflags = config.build_settings['OTHER_CFLAGS'] || '$(inherited) '
unless cflags.include? '-DFB_SONARKIT_ENABLED=1'
puts 'Adding -DFB_SONARKIT_ENABLED=1 in OTHER_CFLAGS...'
cflags << '-DFB_SONARKIT_ENABLED=1'
end
config.build_settings['OTHER_CFLAGS'] = cflags
end
app_project.save
end
installer.pods_project.save
end
target 'your-app-name' do
...
target 'your-app-nameTests' do
inherit! :complete
# Pods for testing
end
# For enabling Flipper.
# Note that if you use_framework!, flipper will no work.
# Disable these lines if you are doing use_framework!
flipper_pods()
post_install do |installer|
flipper_post_install(installer)
end
end
```
<!--END_DOCUSAURUS_CODE_TABS-->
You need to compile your project with the `FB_SONARKIT_ENABLED=1` compiler flag. The above `post_install` hook adds this compiler flag to your project settings.
<div class="warning">
On the first run of `pod install`, `FB_SONARKIT_ENABLED=1` may not be added in the "Build Settings" of your project, but in all the subsequent runs of `pod install`, the above `post_install` hook successfully adds the compiler flag. So before running your app, make sure that `FB_SONARKIT_ENABLED=1` is present in `OTHER_CFLAGS` and `OTHER_SWIFT_FLAGS` for Objective-C and Swift projects respectively.
</div>
Install the dependencies by running `cd ios && pod install`. You can now import and initialize Flipper in your
`ios/your-app-name/AppDelegate.m`.
The code below enables the following integrations:
- Layout Inspector
- Network
- Shared Preferences
- Crash Reporter
<!--DOCUSAURUS_CODE_TABS-->
<!--Objective-C-->
```objective-c
...
#ifdef DEBUG
#import <FlipperKit/FlipperClient.h>
#import <FlipperKitLayoutPlugin/FlipperKitLayoutPlugin.h>
#import <FlipperKitLayoutPlugin/SKDescriptorMapper.h>
#import <FlipperKitUserDefaultsPlugin/FKUserDefaultsPlugin.h>
#import <FlipperKitNetworkPlugin/FlipperKitNetworkPlugin.h>
#import <SKIOSNetworkPlugin/SKIOSNetworkAdapter.h>
#import <FlipperKitNetworkPlugin/FlipperKitNetworkPlugin.h>
#endif
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
[self initializeFlipper:application];
...
}
- (void) initializeFlipper:(UIApplication *)application {
#ifdef DEBUG
FlipperClient *client = [FlipperClient sharedClient];
SKDescriptorMapper \*layoutDescriptorMapper = [[SKDescriptorMapper alloc] initWithDefaults];
[client addPlugin: [[FlipperKitLayoutPlugin alloc] initWithRootNode: application withDescriptorMapper: layoutDescriptorMapper]];
[client addPlugin:[[FKUserDefaultsPlugin alloc] initWithSuiteName:nil]]; [client start];
[client addPlugin: [[FlipperKitNetworkPlugin alloc] initWithNetworkAdapter:[SKIOSNetworkAdapter new]]];
[client start];
#endif
}
@end
```
<!--END_DOCUSAURUS_CODE_TABS-->
Lastly, open the Flipper desktop app, and run `yarn ios` in your terminal.
<div class="warning">
- If you do not use CocoaPods as a dependency management tool then currently there is no way to integrate FlipperKit other than manually including all the dependencies and building it.
@@ -307,10 +640,6 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
</div>
## Ready for takeoff
Finally, you need to add plugins to your Flipper client. Above we have only added the Layout Inspector plugin to get you started. See [Network Plugin](setup/network-plugin.md) and [Layout Inspector Plugin](setup/layout-plugin.md) for information on how to add them, and also enable Litho or ComponentKit support. You can check the sample apps in the [GitHub repo](https://github.com/facebook/flipper) for examples of integrating other plugins.
## Having trouble?
See the [troubleshooting page](troubleshooting.html) for help with known problems.
See the [troubleshooting page](troubleshooting.html) for help with known problems.