Partially remove dependency on folly async

Summary:
This change isolates the usage of folly async from Flipper. Is now self-contained in Flipper Folly schedulers.

Users of Flipper can decide not to use the types defined in that header and implement their own.

NOTE: changes are minimal, we are just replacing direct calls to folly event base with a scheduler which simply relays this on to folly.

Reviewed By: fabiomassimo

Differential Revision: D36626483

fbshipit-source-id: add0241caf4af0aa5c3b5c2e7efc2e725f5400ab
This commit is contained in:
Lorenzo Blasa
2022-05-25 15:58:05 -07:00
committed by Facebook GitHub Bot
parent 9c7850604c
commit e44cad5e99
18 changed files with 132 additions and 116 deletions

View File

@@ -9,11 +9,11 @@
#pragma once
#include <Flipper/FlipperScheduler.h>
#include <Flipper/FlipperSocket.h>
#include <Flipper/FlipperSocketProvider.h>
#include <Flipper/FlipperTransportTypes.h>
#include <folly/dynamic.h>
#include <folly/io/async/EventBase.h>
#include <future>
#include <memory>
#include <mutex>
@@ -35,11 +35,11 @@ class WebSocketClient : public BaseClient {
WebSocketClient(
FlipperConnectionEndpoint endpoint,
std::unique_ptr<FlipperSocketBasePayload> payload,
folly::EventBase* eventBase);
Scheduler* scheduler);
WebSocketClient(
FlipperConnectionEndpoint endpoint,
std::unique_ptr<FlipperSocketBasePayload> payload,
folly::EventBase* eventBase,
Scheduler* scheduler,
ConnectionContextStore* connectionContextStore);
WebSocketClient(const WebSocketClient&) = delete;