Socket connect no longer synchronous and blocking

Summary:
Never really liked this code. Before this change, calls to connect were blocking.

Because of this, we had to make use of promises and a bit of really not that good-looking code.

So, this change makes connect non-blocking meaning that we make full use of our event handler.

These changes contain:
- CSR is not getting generated after each failed attempt.
- Connect is no longer blocking.
- Do not report events via the handler when explicitly disconnecting.

Reviewed By: jknoxville

Differential Revision: D46853228

fbshipit-source-id: 00e6a9c7c039a756175fe14982959e078d92bacb
This commit is contained in:
Lorenzo Blasa
2023-06-28 12:09:58 -07:00
committed by Facebook GitHub Bot
parent 65e515bdaa
commit e42db220ee
22 changed files with 286 additions and 436 deletions

View File

@@ -40,7 +40,7 @@ class FlipperReactSocketClient : public FlipperReactBaseSocket {
virtual ~FlipperReactSocketClient();
virtual bool connect(FlipperConnectionManager* manager) override;
virtual void connect(FlipperConnectionManager* manager) override;
virtual void disconnect() override;
virtual void send(const folly::dynamic& message, SocketSendHandler completion)
@@ -61,7 +61,6 @@ class FlipperReactSocketClient : public FlipperReactBaseSocket {
args);
private:
std::promise<bool> connected_;
winrt::Windows::Networking::Sockets::MessageWebSocket socket_;
winrt::event_token messageReceivedEventToken_;
winrt::event_token closedEventToken_;