Move app/server to flipper-server-core
Summary: moved `app/src/server` to `flipper-server-core/src` and fixed any fallout from that (aka integration points I missed on the preparing diffs). Reviewed By: passy Differential Revision: D31541378 fbshipit-source-id: 8a7e0169ebefa515781f6e5e0f7b926415d4b7e9
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desktop/flipper-server-core/src/devices/ios/iOSDeviceManager.tsx
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307
desktop/flipper-server-core/src/devices/ios/iOSDeviceManager.tsx
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/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @format
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*/
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import {ChildProcess} from 'child_process';
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import type {IOSDeviceParams} from 'flipper-common';
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import path from 'path';
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import childProcess from 'child_process';
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import {exec, execFile} from 'promisify-child-process';
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import iosUtil from './iOSContainerUtility';
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import IOSDevice from './IOSDevice';
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import {
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ERR_NO_IDB_OR_XCODE_AVAILABLE,
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IOSBridge,
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makeIOSBridge,
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} from './IOSBridge';
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import {FlipperServerImpl} from '../../FlipperServerImpl';
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import {notNull} from '../../utils/typeUtils';
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import {getFlipperServerConfig} from '../../FlipperServerConfig';
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type iOSSimulatorDevice = {
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state: 'Booted' | 'Shutdown' | 'Shutting Down';
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availability?: string;
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isAvailable?: 'YES' | 'NO' | true | false;
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name: string;
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udid: string;
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};
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function isAvailable(simulator: iOSSimulatorDevice): boolean {
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// For some users "availability" is set, for others it's "isAvailable"
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// It's not clear which key is set, so we are checking both.
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// We've also seen isAvailable return "YES" and true, depending on version.
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return (
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simulator.availability === '(available)' ||
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simulator.isAvailable === 'YES' ||
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simulator.isAvailable === true
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);
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}
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export class IOSDeviceManager {
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private portForwarders: Array<ChildProcess> = [];
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private portforwardingClient = path.join(
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getFlipperServerConfig().staticPath,
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'PortForwardingMacApp.app',
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'Contents',
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'MacOS',
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'PortForwardingMacApp',
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);
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iosBridge: IOSBridge | undefined;
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private xcodeVersionMismatchFound = false;
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public xcodeCommandLineToolsDetected = false;
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constructor(private flipperServer: FlipperServerImpl) {
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if (typeof window !== 'undefined') {
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window.addEventListener('beforeunload', () => {
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this.portForwarders.forEach((process) => process.kill());
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});
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}
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}
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private forwardPort(port: number, multiplexChannelPort: number) {
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const child = childProcess.execFile(
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this.portforwardingClient,
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[`-portForward=${port}`, `-multiplexChannelPort=${multiplexChannelPort}`],
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(err, stdout, stderr) => {
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// This happens on app reloads and doesn't need to be treated as an error.
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console.warn(
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'Port forwarding app failed to start',
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err,
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stdout,
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stderr,
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);
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},
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);
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console.log('Port forwarding app started', childProcess);
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child.addListener('error', (err) =>
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console.warn('Port forwarding app error', err),
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);
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child.addListener('exit', (code) =>
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console.log(`Port forwarding app exited with code ${code}`),
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);
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return child;
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}
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private startDevicePortForwarders(): void {
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if (this.portForwarders.length > 0) {
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// Only ever start them once.
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return;
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}
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// start port forwarding server for real device connections
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// TODO: ports should be picked up from flipperServer.config?
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this.portForwarders = [
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this.forwardPort(8089, 8079),
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this.forwardPort(8088, 8078),
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];
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}
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getAllPromisesForQueryingDevices(
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isXcodeDetected: boolean,
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isIdbAvailable: boolean,
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): Array<Promise<any>> {
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const config = getFlipperServerConfig();
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return [
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isIdbAvailable
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? getActiveDevices(config.idbPath, config.enablePhysicalIOS).then(
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(devices: IOSDeviceParams[]) => {
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this.processDevices(devices);
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},
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)
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: null,
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!isIdbAvailable && isXcodeDetected
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? this.getSimulators(true).then((devices) =>
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this.processDevices(devices),
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)
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: null,
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isXcodeDetected ? this.checkXcodeVersionMismatch() : null,
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].filter(notNull);
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}
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private async queryDevices(): Promise<any> {
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const config = getFlipperServerConfig();
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const isXcodeInstalled = await iosUtil.isXcodeDetected();
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const isIdbAvailable = await iosUtil.isAvailable(config.idbPath);
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return Promise.all(
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this.getAllPromisesForQueryingDevices(isXcodeInstalled, isIdbAvailable),
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);
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}
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private processDevices(activeDevices: IOSDeviceParams[]) {
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if (!this.iosBridge) {
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throw new Error('iOS bridge not yet initialized');
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}
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const currentDeviceIDs = new Set(
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this.flipperServer
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.getDevices()
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.filter((device) => device.info.os === 'iOS')
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.map((device) => device.serial),
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);
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for (const activeDevice of activeDevices) {
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const {udid, type, name} = activeDevice;
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if (currentDeviceIDs.has(udid)) {
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currentDeviceIDs.delete(udid);
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} else {
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console.info(`[conn] detected new iOS device ${udid}`, activeDevice);
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const iOSDevice = new IOSDevice(
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this.flipperServer,
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this.iosBridge,
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udid,
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type,
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name,
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);
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this.flipperServer.registerDevice(iOSDevice);
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}
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}
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currentDeviceIDs.forEach((id) => {
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console.info(`[conn] Could no longer find ${id}, removing...`);
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this.flipperServer.unregisterDevice(id);
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});
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}
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public async watchIOSDevices() {
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// TODO: pull this condition up
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if (!getFlipperServerConfig().enableIOS) {
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return;
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}
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try {
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const isDetected = await iosUtil.isXcodeDetected();
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this.xcodeCommandLineToolsDetected = isDetected;
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if (getFlipperServerConfig().enablePhysicalIOS) {
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this.startDevicePortForwarders();
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}
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try {
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// Awaiting the promise here to trigger immediate error handling.
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this.iosBridge = await makeIOSBridge(
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getFlipperServerConfig().idbPath,
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isDetected,
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);
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this.queryDevicesForever();
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} catch (err) {
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// This case is expected if both Xcode and idb are missing.
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if (err.message === ERR_NO_IDB_OR_XCODE_AVAILABLE) {
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console.warn(
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'Failed to init iOS device. You may want to disable iOS support in the settings.',
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err,
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);
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} else {
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console.error('Failed to initialize iOS dispatcher:', err);
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}
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}
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} catch (err) {
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console.error('Error while querying iOS devices:', err);
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}
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}
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getSimulators(bootedOnly: boolean): Promise<Array<IOSDeviceParams>> {
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return execFile('xcrun', [
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'simctl',
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...getDeviceSetPath(),
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'list',
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'devices',
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'--json',
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])
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.then(({stdout}) => JSON.parse(stdout!.toString()).devices)
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.then((simulatorDevices: Array<iOSSimulatorDevice>) => {
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const simulators = Object.values(simulatorDevices).flat();
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return simulators
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.filter(
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(simulator) =>
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(!bootedOnly || simulator.state === 'Booted') &&
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isAvailable(simulator),
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)
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.map((simulator) => {
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return {
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...simulator,
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type: 'emulator',
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} as IOSDeviceParams;
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});
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})
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.catch((e: Error) => {
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console.warn('Failed to query simulators:', e);
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if (e.message.includes('Xcode license agreements')) {
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this.flipperServer.emit('notification', {
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type: 'error',
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title: 'Xcode license requires approval',
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description:
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'The Xcode license agreement has changed. You need to either open Xcode and agree to the terms or run `sudo xcodebuild -license` in a Terminal to allow simulators to work with Flipper.',
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});
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}
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return Promise.resolve([]);
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});
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}
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private queryDevicesForever() {
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return this.queryDevices()
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.then(() => {
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// It's important to schedule the next check AFTER the current one has completed
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// to avoid simultaneous queries which can cause multiple user input prompts.
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setTimeout(() => this.queryDevicesForever(), 3000);
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})
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.catch((err) => {
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console.warn('Failed to continuously query devices:', err);
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});
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}
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async checkXcodeVersionMismatch() {
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if (this.xcodeVersionMismatchFound) {
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return;
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}
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try {
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let {stdout: xcodeCLIVersion} = await exec('xcode-select -p');
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xcodeCLIVersion = xcodeCLIVersion!.toString().trim();
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const {stdout} = await exec('ps aux | grep CoreSimulator');
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for (const line of stdout!.toString().split('\n')) {
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const match = parseXcodeFromCoreSimPath(line);
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const runningVersion =
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match && match.length > 0 ? match[0].trim() : null;
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if (runningVersion && runningVersion !== xcodeCLIVersion) {
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const errorMessage = `Xcode version mismatch: Simulator is running from "${runningVersion}" while Xcode CLI is "${xcodeCLIVersion}". Running "xcode-select --switch ${runningVersion}" can fix this. For example: "sudo xcode-select -s /Applications/Xcode.app/Contents/Developer"`;
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this.flipperServer.emit('notification', {
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type: 'error',
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title: 'Xcode version mismatch',
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description: '' + errorMessage,
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});
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this.xcodeVersionMismatchFound = true;
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break;
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}
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}
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} catch (e) {
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console.error('Failed to determine Xcode version:', e);
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}
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}
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}
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function getDeviceSetPath() {
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return process.env.DEVICE_SET_PATH
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? ['--set', process.env.DEVICE_SET_PATH]
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: [];
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}
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export async function launchSimulator(udid: string): Promise<any> {
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await execFile('xcrun', ['simctl', ...getDeviceSetPath(), 'boot', udid]);
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await execFile('open', ['-a', 'simulator']);
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}
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function getActiveDevices(
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idbPath: string,
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isPhysicalDeviceEnabled: boolean,
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): Promise<Array<IOSDeviceParams>> {
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return iosUtil.targets(idbPath, isPhysicalDeviceEnabled).catch((e) => {
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console.error('Failed to get active iOS devices:', e.message);
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return [];
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});
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}
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export function parseXcodeFromCoreSimPath(
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line: string,
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): RegExpMatchArray | null {
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return line.match(/\/[\/\w@)(\-\+]*\/Xcode[^/]*\.app\/Contents\/Developer/);
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}
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