Documented how to connect to physical iOS device

Summary: Updated outdated docs are reported in https://github.com/facebook/flipper/issues/1250

Reviewed By: priteshrnandgaonkar

Differential Revision: D27361276

fbshipit-source-id: 87bede49501d6ae7d2a9612b769e1e1c1d7803b1
This commit is contained in:
Michel Weststrate
2021-03-29 06:59:15 -07:00
committed by Facebook GitHub Bot
parent 1b0d01ef38
commit d13d8edf23

View File

@@ -38,6 +38,14 @@ For a quick, temporarily work around start Flipper with hardware acceleration di
* Check that `xcode-select -p` shows the same XCode version that you're using. If not, see xcode-select for how to select the correct version.
### iOS physical device not showing up
Make sure [`idb`](https://fbidb.io/docs/installation) is installed and configured in the Flipper settings.
### App on physical iOS device stuck in 'connecting...' state
Make sure you are building and installing the application from source.
### No plugins showing up for your device
* Check your device isn't on the list of [known incompatibilities](#known-incompatibilities).
@@ -68,8 +76,9 @@ You'll need to manually add this [ViewController](https://github.com/facebook/fl
</OssOnly>
### Known Incompatibilities
The following devices are known to be incompatible or face issues with flipper:
* Physical iOS devices. Currently on iOS, only simulators are supported ([Tracking Issue](https://github.com/facebook/flipper/issues/262)).
* Some Samsung devices ([Tracking Issue](https://github.com/facebook/flipper/issues/92)).
* Genymotion emulators on Android 8+ are reported to have issues.