Documented how to connect to physical iOS device
Summary: Updated outdated docs are reported in https://github.com/facebook/flipper/issues/1250 Reviewed By: priteshrnandgaonkar Differential Revision: D27361276 fbshipit-source-id: 87bede49501d6ae7d2a9612b769e1e1c1d7803b1
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@@ -38,6 +38,14 @@ For a quick, temporarily work around start Flipper with hardware acceleration di
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* Check that `xcode-select -p` shows the same XCode version that you're using. If not, see xcode-select for how to select the correct version.
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### iOS physical device not showing up
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Make sure [`idb`](https://fbidb.io/docs/installation) is installed and configured in the Flipper settings.
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### App on physical iOS device stuck in 'connecting...' state
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Make sure you are building and installing the application from source.
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### No plugins showing up for your device
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* Check your device isn't on the list of [known incompatibilities](#known-incompatibilities).
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@@ -68,8 +76,9 @@ You'll need to manually add this [ViewController](https://github.com/facebook/fl
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</OssOnly>
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### Known Incompatibilities
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The following devices are known to be incompatible or face issues with flipper:
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* Physical iOS devices. Currently on iOS, only simulators are supported ([Tracking Issue](https://github.com/facebook/flipper/issues/262)).
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* Some Samsung devices ([Tracking Issue](https://github.com/facebook/flipper/issues/92)).
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* Genymotion emulators on Android 8+ are reported to have issues.
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