Re-enable physical iOS device support in mobile SDK

Summary: Only usable with a desktop app that supports physical iOS devices, which isn't released yet.

Reviewed By: passy

Differential Revision: D14132413

fbshipit-source-id: 376d1db06e46ae06346974f2acc95c3d2ff6825d
This commit is contained in:
John Knox
2019-02-19 10:23:53 -08:00
committed by Facebook Github Bot
parent 9c87dfe230
commit ce7287f08b

View File

@@ -29,8 +29,8 @@ using WrapperPlugin = facebook::flipper::FlipperCppWrapperPlugin;
folly::ScopedEventBaseThread sonarThread;
folly::ScopedEventBaseThread connectionThread;
#if !TARGET_OS_SIMULATOR
// FKPortForwardingServer *_secureServer;
// FKPortForwardingServer *_insecureServer;
FKPortForwardingServer *_secureServer;
FKPortForwardingServer *_insecureServer;
#endif
}
@@ -123,12 +123,12 @@ using WrapperPlugin = facebook::flipper::FlipperCppWrapperPlugin;
- (void)start;
{
#if !TARGET_OS_SIMULATOR
// _secureServer = [FKPortForwardingServer new];
// [_secureServer forwardConnectionsFromPort:8088];
// [_secureServer listenForMultiplexingChannelOnPort:8078];
// _insecureServer = [FKPortForwardingServer new];
// [_insecureServer forwardConnectionsFromPort:8089];
// [_insecureServer listenForMultiplexingChannelOnPort:8079];
_secureServer = [FKPortForwardingServer new];
[_secureServer forwardConnectionsFromPort:8088];
[_secureServer listenForMultiplexingChannelOnPort:8078];
_insecureServer = [FKPortForwardingServer new];
[_insecureServer forwardConnectionsFromPort:8089];
[_insecureServer listenForMultiplexingChannelOnPort:8079];
#endif
_cppClient->start();
}
@@ -138,10 +138,10 @@ using WrapperPlugin = facebook::flipper::FlipperCppWrapperPlugin;
{
_cppClient->stop();
#if !TARGET_OS_SIMULATOR
// [_secureServer close];
// _secureServer = nil;
// [_insecureServer close];
// _insecureServer = nil;
[_secureServer close];
_secureServer = nil;
[_insecureServer close];
_insecureServer = nil;
#endif
}