C++ WebSocket client for Flipper
Summary: Introducing a Flipper WebSocket client implemented in C++. The requirement came from Spark AR (Skylight) as they have a macOS/Linux/Windows clients. For reviewers: - This is an implementation of the existing FlipperSocket interface. Effectively, the only type that needs to be reviewed is WebSocketTLSClient. - BaseClient defined a base class for WebSocketClient and WebSocketTLSClient. - WebSocketClient is a simplified version of WebSocketTLSClient as there's no TLS configuration. Reviewed By: mweststrate Differential Revision: D34081943 fbshipit-source-id: 619a83f5a6783a21069d0f5111d139bb180f9e97
This commit is contained in:
committed by
Facebook GitHub Bot
parent
8696349593
commit
b3cf7e1ad1
86
xplat/FlipperWebSocket/WebSocketTLSClient.h
Normal file
86
xplat/FlipperWebSocket/WebSocketTLSClient.h
Normal file
@@ -0,0 +1,86 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*/
|
||||
|
||||
#ifdef FB_SONARKIT_ENABLED
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <Flipper/FlipperSocket.h>
|
||||
#include <Flipper/FlipperSocketProvider.h>
|
||||
#include <Flipper/FlipperTransportTypes.h>
|
||||
#include <folly/dynamic.h>
|
||||
#include <folly/io/async/EventBase.h>
|
||||
#include <future>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include "BaseClient.h"
|
||||
|
||||
#include <websocketpp/client.hpp>
|
||||
#include <websocketpp/config/asio_client.hpp>
|
||||
#include <websocketpp/config/asio_no_tls_client.hpp>
|
||||
|
||||
namespace facebook {
|
||||
namespace flipper {
|
||||
|
||||
typedef websocketpp::client<websocketpp::config::asio_tls_client>
|
||||
SocketTLSClient;
|
||||
typedef websocketpp::lib::shared_ptr<websocketpp::lib::thread> SocketTLSThread;
|
||||
typedef websocketpp::lib::shared_ptr<websocketpp::lib::asio::ssl::context>
|
||||
SocketTLSContext;
|
||||
|
||||
class FlipperConnectionManager;
|
||||
class ConnectionContextStore;
|
||||
class WebSocketTLSClient : public BaseClient {
|
||||
public:
|
||||
WebSocketTLSClient(
|
||||
FlipperConnectionEndpoint endpoint,
|
||||
std::unique_ptr<FlipperSocketBasePayload> payload,
|
||||
folly::EventBase* eventBase);
|
||||
WebSocketTLSClient(
|
||||
FlipperConnectionEndpoint endpoint,
|
||||
std::unique_ptr<FlipperSocketBasePayload> payload,
|
||||
folly::EventBase* eventBase,
|
||||
ConnectionContextStore* connectionContextStore);
|
||||
|
||||
WebSocketTLSClient(const WebSocketTLSClient&) = delete;
|
||||
WebSocketTLSClient& operator=(const WebSocketTLSClient&) = delete;
|
||||
|
||||
virtual ~WebSocketTLSClient();
|
||||
|
||||
virtual bool connect(FlipperConnectionManager* manager) override;
|
||||
virtual void disconnect() override;
|
||||
|
||||
virtual void send(const folly::dynamic& message, SocketSendHandler completion)
|
||||
override;
|
||||
virtual void send(const std::string& message, SocketSendHandler completion)
|
||||
override;
|
||||
virtual void sendExpectResponse(
|
||||
const std::string& message,
|
||||
SocketSendExpectResponseHandler completion) override;
|
||||
|
||||
private:
|
||||
void onOpen(SocketTLSClient*, websocketpp::connection_hdl);
|
||||
void onMessage(
|
||||
SocketTLSClient*,
|
||||
websocketpp::connection_hdl,
|
||||
SocketTLSClient::message_ptr);
|
||||
void onFail(SocketTLSClient*, websocketpp::connection_hdl);
|
||||
void onClose(SocketTLSClient*, websocketpp::connection_hdl);
|
||||
SocketTLSContext onTLSInit(const char*, websocketpp::connection_hdl);
|
||||
|
||||
SocketTLSClient socket_;
|
||||
SocketTLSClient::connection_ptr connection_;
|
||||
|
||||
SocketTLSThread thread_;
|
||||
websocketpp::connection_hdl handle_;
|
||||
std::promise<bool> connected_;
|
||||
};
|
||||
|
||||
} // namespace flipper
|
||||
} // namespace facebook
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user