Partially remove dependency on folly async

Summary:
This change isolates the usage of folly async from Flipper. Is now self-contained in Flipper Folly schedulers.

Users of Flipper can decide not to use the types defined in that header and implement their own.

NOTE: changes are minimal, we are just replacing direct calls to folly event base with a scheduler which simply relays this on to folly.

Reviewed By: fabiomassimo

Differential Revision: D36052198

fbshipit-source-id: 170d64a324a1f1f100224e2622a59cbac3c8b642
This commit is contained in:
Lorenzo Blasa
2022-05-12 17:56:17 -07:00
committed by Facebook GitHub Bot
parent 216c926ca5
commit ade685c621
18 changed files with 132 additions and 116 deletions

View File

@@ -9,11 +9,11 @@
#pragma once
#import <Flipper/FlipperScheduler.h>
#import <Flipper/FlipperSocket.h>
#import <Flipper/FlipperSocketProvider.h>
#import <Flipper/FlipperTransportTypes.h>
#import <folly/dynamic.h>
#import <folly/io/async/EventBase.h>
#import <future>
#import <memory>
@@ -67,14 +67,14 @@ class FlipperWebSocketProvider : public FlipperSocketProvider {
virtual std::unique_ptr<FlipperSocket> create(
FlipperConnectionEndpoint endpoint,
std::unique_ptr<FlipperSocketBasePayload> payload,
folly::EventBase* eventBase) override {
Scheduler* scheduler) override {
return std::make_unique<FlipperWebSocket>(
std::move(endpoint), std::move(payload));
}
virtual std::unique_ptr<FlipperSocket> create(
FlipperConnectionEndpoint endpoint,
std::unique_ptr<FlipperSocketBasePayload> payload,
folly::EventBase* eventBase,
Scheduler* scheduler,
ConnectionContextStore* connectionContextStore) override {
return std::make_unique<FlipperWebSocket>(
std::move(endpoint), std::move(payload), connectionContextStore);