Reject null event base arguments
Summary: If you use a null eventbase, folly implicitly decides which one to run the futures in, for example the timekeeper thread. The only component that passes in event bases is sonar.cpp. Reviewed By: priteshrnandgaonkar Differential Revision: D9539443 fbshipit-source-id: 7fd7289257c84b039a7ac00b14f78bb271262480
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@@ -21,6 +21,7 @@
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#include <iostream>
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#include <thread>
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#include <folly/io/async/AsyncSocketException.h>
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#include <stdexcept>
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#include "CertificateUtils.h"
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#ifdef __ANDROID__
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@@ -96,7 +97,10 @@ class Responder : public rsocket::RSocketResponder {
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};
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SonarWebSocketImpl::SonarWebSocketImpl(SonarInitConfig config, std::shared_ptr<SonarState> state)
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: deviceData_(config.deviceData), sonarState_(state), sonarEventBase_(config.callbackWorker), connectionEventBase_(config.connectionWorker) {}
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: deviceData_(config.deviceData), sonarState_(state), sonarEventBase_(config.callbackWorker), connectionEventBase_(config.connectionWorker) {
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CHECK_THROW(config.callbackWorker, std::invalid_argument);
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CHECK_THROW(config.connectionWorker, std::invalid_argument);
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}
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SonarWebSocketImpl::~SonarWebSocketImpl() {
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stop();
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