Introduce menu entry support
Summary:
[interesting] since it shows how Flipper APIs are exposed through sandy. However, the next diff is a much simpler example of that
This diff adds support for adding menu entries for sandy plugin (renamed keyboard actions to menus, as it always creates a menu entry, but not necessarily a keyboard shortcut)
```
client.addMenuEntry(
// custom entry
{
label: 'Reset Selection',
topLevelMenu: 'Edit',
handler: () => {
selectedID.set(null);
},
},
// based on built-in action (sets standard label, shortcut)
{
action: 'createPaste',
handler: () => {
console.log('creating paste');
},
},
);
```
Most of this diff is introducing the concept of FlipperUtils, a set of static Flipper methods (not related to a device or client) that can be used from Sandy. This will for example be used to implement things as `createPaste` as well
Reviewed By: nikoant
Differential Revision: D22766990
fbshipit-source-id: ce90af3b700e6c3d9a779a3bab4673ba356f3933
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@@ -9,6 +9,7 @@
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import {SandyPluginDefinition} from './SandyPluginDefinition';
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import {BasePluginInstance, BasePluginClient} from './PluginBase';
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import {FlipperLib} from './FlipperLib';
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type EventsContract = Record<string, any>;
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type MethodsContract = Record<string, (params: any) => Promise<any>>;
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@@ -96,11 +97,12 @@ export class SandyPluginInstance extends BasePluginInstance {
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connected = false;
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constructor(
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realClient: RealFlipperClient,
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flipperLib: FlipperLib,
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definition: SandyPluginDefinition,
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realClient: RealFlipperClient,
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initialStates?: Record<string, any>,
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) {
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super(definition, initialStates);
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super(flipperLib, definition, initialStates);
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this.realClient = realClient;
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this.definition = definition;
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this.client = {
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