Improve device destruction code [8/n]
Summary: Some cleanup in device destruction code. This diff wraps up the stack that decouples device management from the UI. Next steps are client management, and system management (file access / command execution) Reviewed By: passy Differential Revision: D31084036 fbshipit-source-id: 93efee7dba2193589d3c08c51128ce03de5eff7f
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Facebook GitHub Bot
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@@ -14,7 +14,6 @@ import {
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createState,
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DevicePluginClient,
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PluginClient,
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sleep,
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} from 'flipper-plugin';
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import {handleClientConnected} from '../dispatcher/flipperServer';
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import {TestDevice} from '../test-utils/TestDevice';
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@@ -106,6 +105,13 @@ test('New device with same serial removes & cleans the old one', async () => {
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'MockAndroidDevice',
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'Android',
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);
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expect(() => {
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store.dispatch({
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type: 'REGISTER_DEVICE',
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payload: device2,
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});
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}).toThrow('still connected');
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device.destroy();
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store.dispatch({
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type: 'REGISTER_DEVICE',
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payload: device2,
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@@ -115,7 +121,6 @@ test('New device with same serial removes & cleans the old one', async () => {
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store.getState().connections.enabledDevicePlugins,
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);
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await sleep(100);
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expect(device.isArchived).toBe(false);
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expect(device.connected.get()).toBe(false);
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expect(instance.instanceApi.destroy).toBeCalledTimes(1);
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