Fix disabling a plugin nog clearing the message queue
Summary: While writing unit tests discovered a bug that disabling a plugin doesn't guarantee cleaning the messagequeues (both the buffer in client and the messagequeue reducer). Fixed that. That was thanks to @#%@#$@#%@ Redux a lot harder than it should be; as 'STAR_PLUGIN' reasons about a plugin + app name, while the message queue reducer would need to deduct the plugin keys from that, but it can't because that mapping is stored in the connections reducers. So I moved the `STAR_PLUGIN` action handling to the root reducer, sot that it can reason about the state of multiple reducers, which looked like the least of all evils. For more ranting about that and possible alternative solutions: https://twitter.com/mweststrate/status/1277556309706117122 Reviewed By: nikoant Differential Revision: D22284043 fbshipit-source-id: 35d0a8ba3a21a5959d2bb6ef17da3ff5077f48fd
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@@ -24,7 +24,8 @@ import {
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} from '../reducers/connections';
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import BaseDevice from '../devices/BaseDevice';
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import reducers, {Store} from '../reducers/index';
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import {rootReducer} from '../store';
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import {Store} from '../reducers/index';
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import Client, {ClientQuery} from '../Client';
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import {buildClientId} from '../utils/clientUtils';
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@@ -58,7 +59,7 @@ export async function createMockFlipperWithPlugin(
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pluginClazz: PluginDefinition,
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options?: MockOptions,
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): Promise<MockFlipperResult> {
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const store = createStore(reducers);
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const store = createStore(rootReducer);
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const logger = getInstance();
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store.dispatch(registerPlugins([pluginClazz]));
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