Device plugin management (1/n): use static metadata for checking plugin compatibility with devices
Summary: *Stack summary*: this stack adds ability to manage device plugins in the same way as client plugins: install, update, uninstall, enable (star) and disable (unstar) them. *Diff summary*: changed the way how plugin compatibility with devices is checked from dynamic call to "supportsDevice" to static checks of "supportedDevices" metadata property which make it possible to check compatibility without even downloading plugin from Marketplace. Changelog: plugin compatibility with devices is now checked according to metadata in property "supportedDevices" in package.json Reviewed By: mweststrate Differential Revision: D26315848 fbshipit-source-id: 6e4b052c4ea0507ee185fc17999b6211cdb11093
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@@ -16,7 +16,7 @@ import {DevicePluginPredicate, DevicePluginFactory} from './DevicePlugin';
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*/
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export type FlipperDevicePluginModule = {
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/** predicate that determines if this plugin applies to the currently selcted device */
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supportsDevice: DevicePluginPredicate;
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supportsDevice: DevicePluginPredicate; // TODO T84453692: remove this function after some transition period in favor of BaseDevice.supportsPlugin.
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/** the factory function that initializes a plugin instance */
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devicePlugin: DevicePluginFactory;
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/** the component type that can render this plugin */
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@@ -52,7 +52,7 @@ export class SandyPluginDefinition {
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constructor(details: ActivatablePluginDetails, module: any) {
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this.id = details.id;
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this.details = details;
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if (module.supportsDevice) {
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if (details.pluginType === 'device' || module.supportsDevice) {
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// device plugin
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this.isDevicePlugin = true;
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if (!module.devicePlugin || typeof module.devicePlugin !== 'function') {
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