Move app/src (mostly) to flipper-ui-core/src
Summary: This diff moves all UI code from app/src to app/flipper-ui-core. That is now slightly too much (e.g. node deps are not removed yet), but from here it should be easier to move things out again, as I don't want this diff to be open for too long to avoid too much merge conflicts. * But at least flipper-ui-core is Electron free :) * Killed all cross module imports as well, as they where now even more in the way * Some unit test needed some changes, most not too big (but emotion hashes got renumbered in the snapshots, feel free to ignore that) * Found some files that were actually meaningless (tsconfig in plugins, WatchTools files, that start generating compile errors, removed those Follow up work: * make flipper-ui-core configurable, and wire up flipper-server-core in Electron instead of here * remove node deps (aigoncharov) * figure out correct place to load GKs, plugins, make intern requests etc., and move to the correct module * clean up deps Reviewed By: aigoncharov Differential Revision: D32427722 fbshipit-source-id: 14fe92e1ceb15b9dcf7bece367c8ab92df927a70
This commit is contained in:
committed by
Facebook GitHub Bot
parent
54b7ce9308
commit
7e50c0466a
111
desktop/flipper-ui-core/src/reducers/settings.tsx
Normal file
111
desktop/flipper-ui-core/src/reducers/settings.tsx
Normal file
@@ -0,0 +1,111 @@
|
||||
/**
|
||||
* Copyright (c) Facebook, Inc. and its affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*
|
||||
* @format
|
||||
*/
|
||||
|
||||
import {Actions} from './index';
|
||||
import os from 'os';
|
||||
import {getRenderHostInstance} from '../RenderHost';
|
||||
|
||||
export enum Tristate {
|
||||
True,
|
||||
False,
|
||||
Unset,
|
||||
}
|
||||
|
||||
export type Settings = {
|
||||
androidHome: string;
|
||||
enableAndroid: boolean;
|
||||
enableIOS: boolean;
|
||||
enablePhysicalIOS: boolean;
|
||||
/**
|
||||
* If unset, this will assume the value of the GK setting.
|
||||
* Note that this setting has no effect in the open source version
|
||||
* of Flipper.
|
||||
*/
|
||||
enablePrefetching: Tristate;
|
||||
idbPath: string;
|
||||
jsApps: {
|
||||
webAppLauncher: {
|
||||
url: string;
|
||||
height: number;
|
||||
width: number;
|
||||
};
|
||||
};
|
||||
reactNative: {
|
||||
shortcuts: {
|
||||
enabled: boolean;
|
||||
reload: string;
|
||||
openDevMenu: string;
|
||||
};
|
||||
};
|
||||
darkMode: 'dark' | 'light' | 'system';
|
||||
showWelcomeAtStartup: boolean;
|
||||
suppressPluginErrors: boolean;
|
||||
};
|
||||
|
||||
export type Action =
|
||||
| {type: 'INIT'}
|
||||
| {
|
||||
type: 'UPDATE_SETTINGS';
|
||||
payload: Settings;
|
||||
};
|
||||
|
||||
export const DEFAULT_ANDROID_SDK_PATH = getDefaultAndroidSdkPath();
|
||||
|
||||
const initialState: Settings = {
|
||||
androidHome: getDefaultAndroidSdkPath(),
|
||||
enableAndroid: true,
|
||||
enableIOS: os.platform() === 'darwin',
|
||||
enablePhysicalIOS: os.platform() === 'darwin',
|
||||
enablePrefetching: Tristate.Unset,
|
||||
idbPath: '/usr/local/bin/idb',
|
||||
jsApps: {
|
||||
webAppLauncher: {
|
||||
url: 'http://localhost:8888',
|
||||
height: 600,
|
||||
width: 800,
|
||||
},
|
||||
},
|
||||
reactNative: {
|
||||
shortcuts: {
|
||||
enabled: false,
|
||||
reload: 'Alt+Shift+R',
|
||||
openDevMenu: 'Alt+Shift+D',
|
||||
},
|
||||
},
|
||||
darkMode: 'light',
|
||||
showWelcomeAtStartup: true,
|
||||
suppressPluginErrors: false,
|
||||
};
|
||||
|
||||
export default function reducer(
|
||||
state: Settings = initialState,
|
||||
action: Actions,
|
||||
): Settings {
|
||||
if (action.type === 'UPDATE_SETTINGS') {
|
||||
return action.payload;
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
export function updateSettings(settings: Settings): Action {
|
||||
return {
|
||||
type: 'UPDATE_SETTINGS',
|
||||
payload: settings,
|
||||
};
|
||||
}
|
||||
|
||||
function getDefaultAndroidSdkPath() {
|
||||
return os.platform() === 'win32' ? getWindowsSdkPath() : '/opt/android_sdk';
|
||||
}
|
||||
|
||||
function getWindowsSdkPath() {
|
||||
return `${
|
||||
getRenderHostInstance().paths.homePath
|
||||
}\\AppData\\Local\\android\\sdk`;
|
||||
}
|
||||
Reference in New Issue
Block a user