Move app/src (mostly) to flipper-ui-core/src

Summary:
This diff moves all UI code from app/src to app/flipper-ui-core. That is now slightly too much (e.g. node deps are not removed yet), but from here it should be easier to move things out again, as I don't want this diff to be open for too long to avoid too much merge conflicts.

* But at least flipper-ui-core is Electron free :)
* Killed all cross module imports as well, as they where now even more in the way
* Some unit test needed some changes, most not too big (but emotion hashes got renumbered in the snapshots, feel free to ignore that)
* Found some files that were actually meaningless (tsconfig in plugins, WatchTools files, that start generating compile errors, removed those

Follow up work:
* make flipper-ui-core configurable, and wire up flipper-server-core in Electron instead of here
* remove node deps (aigoncharov)
* figure out correct place to load GKs, plugins, make intern requests etc., and move to the correct module
* clean up deps

Reviewed By: aigoncharov

Differential Revision: D32427722

fbshipit-source-id: 14fe92e1ceb15b9dcf7bece367c8ab92df927a70
This commit is contained in:
Michel Weststrate
2021-11-16 05:25:40 -08:00
committed by Facebook GitHub Bot
parent 54b7ce9308
commit 7e50c0466a
293 changed files with 483 additions and 497 deletions

View File

@@ -0,0 +1,111 @@
/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
*/
import {Actions} from './index';
import os from 'os';
import {getRenderHostInstance} from '../RenderHost';
export enum Tristate {
True,
False,
Unset,
}
export type Settings = {
androidHome: string;
enableAndroid: boolean;
enableIOS: boolean;
enablePhysicalIOS: boolean;
/**
* If unset, this will assume the value of the GK setting.
* Note that this setting has no effect in the open source version
* of Flipper.
*/
enablePrefetching: Tristate;
idbPath: string;
jsApps: {
webAppLauncher: {
url: string;
height: number;
width: number;
};
};
reactNative: {
shortcuts: {
enabled: boolean;
reload: string;
openDevMenu: string;
};
};
darkMode: 'dark' | 'light' | 'system';
showWelcomeAtStartup: boolean;
suppressPluginErrors: boolean;
};
export type Action =
| {type: 'INIT'}
| {
type: 'UPDATE_SETTINGS';
payload: Settings;
};
export const DEFAULT_ANDROID_SDK_PATH = getDefaultAndroidSdkPath();
const initialState: Settings = {
androidHome: getDefaultAndroidSdkPath(),
enableAndroid: true,
enableIOS: os.platform() === 'darwin',
enablePhysicalIOS: os.platform() === 'darwin',
enablePrefetching: Tristate.Unset,
idbPath: '/usr/local/bin/idb',
jsApps: {
webAppLauncher: {
url: 'http://localhost:8888',
height: 600,
width: 800,
},
},
reactNative: {
shortcuts: {
enabled: false,
reload: 'Alt+Shift+R',
openDevMenu: 'Alt+Shift+D',
},
},
darkMode: 'light',
showWelcomeAtStartup: true,
suppressPluginErrors: false,
};
export default function reducer(
state: Settings = initialState,
action: Actions,
): Settings {
if (action.type === 'UPDATE_SETTINGS') {
return action.payload;
}
return state;
}
export function updateSettings(settings: Settings): Action {
return {
type: 'UPDATE_SETTINGS',
payload: settings,
};
}
function getDefaultAndroidSdkPath() {
return os.platform() === 'win32' ? getWindowsSdkPath() : '/opt/android_sdk';
}
function getWindowsSdkPath() {
return `${
getRenderHostInstance().paths.homePath
}\\AppData\\Local\\android\\sdk`;
}