Move app/src (mostly) to flipper-ui-core/src

Summary:
This diff moves all UI code from app/src to app/flipper-ui-core. That is now slightly too much (e.g. node deps are not removed yet), but from here it should be easier to move things out again, as I don't want this diff to be open for too long to avoid too much merge conflicts.

* But at least flipper-ui-core is Electron free :)
* Killed all cross module imports as well, as they where now even more in the way
* Some unit test needed some changes, most not too big (but emotion hashes got renumbered in the snapshots, feel free to ignore that)
* Found some files that were actually meaningless (tsconfig in plugins, WatchTools files, that start generating compile errors, removed those

Follow up work:
* make flipper-ui-core configurable, and wire up flipper-server-core in Electron instead of here
* remove node deps (aigoncharov)
* figure out correct place to load GKs, plugins, make intern requests etc., and move to the correct module
* clean up deps

Reviewed By: aigoncharov

Differential Revision: D32427722

fbshipit-source-id: 14fe92e1ceb15b9dcf7bece367c8ab92df927a70
This commit is contained in:
Michel Weststrate
2021-11-16 05:25:40 -08:00
committed by Facebook GitHub Bot
parent 54b7ce9308
commit 7e50c0466a
293 changed files with 483 additions and 497 deletions

View File

@@ -0,0 +1,126 @@
/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
*/
import {Button as AntButton, message} from 'antd';
import React, {useState, useEffect, useCallback} from 'react';
import path from 'path';
import fs from 'fs-extra';
import open from 'open';
import {capture, getCaptureLocation, getFileName} from '../utils/screenshot';
import {CameraOutlined, VideoCameraOutlined} from '@ant-design/icons';
import {useStore} from '../utils/useStore';
async function openFile(path: string | null) {
if (!path) {
return;
}
let fileStat;
try {
fileStat = await fs.stat(path);
} catch (err) {
message.error(`Couldn't open captured file: ${path}: ${err}`);
return;
}
// Rather randomly chosen. Some FSs still reserve 8 bytes for empty files.
// If this doesn't reliably catch "corrupt" files, you might want to increase this.
if (fileStat.size <= 8) {
message.error(
'Screencap file retrieved from device appears to be corrupt. Your device may not support screen recording. Sometimes restarting your device can help.',
0,
);
return;
}
try {
await open(path);
} catch (e) {
console.warn(`Opening ${path} failed with error ${e}.`);
}
}
export default function ScreenCaptureButtons() {
const selectedDevice = useStore((state) => state.connections.selectedDevice);
const [isTakingScreenshot, setIsTakingScreenshot] = useState(false);
const [isRecordingAvailable, setIsRecordingAvailable] = useState(false);
const [isRecording, setIsRecording] = useState(false);
useEffect(() => {
let canceled = false;
selectedDevice?.screenCaptureAvailable().then((result) => {
if (!canceled) {
setIsRecordingAvailable(result);
}
});
return () => {
canceled = true;
};
}, [selectedDevice]);
const handleScreenshot = useCallback(() => {
setIsTakingScreenshot(true);
return capture(selectedDevice!)
.then(openFile)
.catch((e) => {
console.error('Taking screenshot failed:', e);
message.error('Taking screenshot failed:' + e);
})
.finally(() => {
setIsTakingScreenshot(false);
});
}, [selectedDevice]);
const handleRecording = useCallback(() => {
if (!selectedDevice) {
return;
}
if (!isRecording) {
setIsRecording(true);
const videoPath = path.join(getCaptureLocation(), getFileName('mp4'));
return selectedDevice.startScreenCapture(videoPath).catch((e) => {
console.error('Failed to start recording', e);
message.error('Failed to start recording' + e);
setIsRecording(false);
});
} else {
return selectedDevice
.stopScreenCapture()
.then(openFile)
.catch((e) => {
console.error('Failed to start recording', e);
message.error('Failed to start recording' + e);
})
.finally(() => {
setIsRecording(false);
});
}
}, [selectedDevice, isRecording]);
return (
<>
<AntButton
icon={<CameraOutlined />}
title="Take Screenshot"
type="ghost"
onClick={handleScreenshot}
disabled={!selectedDevice}
loading={isTakingScreenshot}
/>
<AntButton
icon={<VideoCameraOutlined />}
title="Make Screen Recording"
type={isRecording ? 'primary' : 'ghost'}
onClick={handleRecording}
disabled={!selectedDevice || !isRecordingAvailable}
danger={isRecording}
/>
</>
);
}