Moved screenshot functions into Device's class.
Summary: I have moved the screenshot functions from ScreenCaptureButtons to the Device classes. I have slightly rewritten them so that they return a Promise which resolves to a Buffer. The Buffer can then be saved to a file or converted to a data Blob. I have removed streaming and simply loaded the image into memory. Once the image is in memory it can be manipulated for various tasks i.e. written to a file, or displayed in the app. iOS screenshots had to be rewritten. I now save the image to a temp folder, load it into the apps memory, and then remove the temp image. Reviewed By: jknoxville Differential Revision: D16939901 fbshipit-source-id: 3e39a5aeda8d48829ac5a8ff912a98f110341c07
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Facebook Github Bot
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@@ -10,6 +10,12 @@ import child_process from 'child_process';
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import BaseDevice from './BaseDevice';
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import JSONStream from 'JSONStream';
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import {Transform} from 'stream';
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import electron from 'electron';
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import fs from 'fs';
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import uuid from 'uuid/v1';
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import path from 'path';
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import {promisify} from 'util';
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import {exec} from 'child_process';
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type IOSLogLevel = 'Default' | 'Info' | 'Debug' | 'Error' | 'Fault';
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@@ -42,6 +48,18 @@ export default class IOSDevice extends BaseDevice {
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this.log = this.startLogListener();
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}
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screenshot(): Promise<Buffer> {
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const tmpImageName = uuid() + '.png';
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const tmpDirectory = (electron.app || electron.remote.app).getPath('temp');
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const tmpFilePath = path.join(tmpDirectory, tmpImageName);
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const command = `xcrun simctl io booted screenshot ${tmpFilePath}`;
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return promisify(exec)(command)
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.then(() => promisify(fs.readFile)(tmpFilePath))
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.then(buffer => {
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return promisify(fs.unlink)(tmpFilePath).then(() => buffer);
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});
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}
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teardown() {
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if (this.log) {
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this.log.kill();
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