Use the latest fbjni
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148
libs/fbjni/java/com/facebook/jni/DestructorThread.java
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148
libs/fbjni/java/com/facebook/jni/DestructorThread.java
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/**
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* Copyright 2004-present, Facebook, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.facebook.jni;
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import java.lang.ref.PhantomReference;
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import java.lang.ref.ReferenceQueue;
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import java.util.concurrent.atomic.AtomicReference;
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/**
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* A thread which invokes the "destruct" routine for objects after they have been garbage collected.
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*
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* <p>An object which needs to be destructed should create a static subclass of {@link Destructor}.
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* Once the referent object is garbage collected, the DestructorThread will callback to the {@link
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* Destructor#destruct()} method.
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*
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* <p>The underlying thread in DestructorThread starts when the first Destructor is constructed and
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* then runs indefinitely.
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*/
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public class DestructorThread {
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/**
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* N.B The Destructor <b>SHOULD NOT</b> refer back to its referent object either explicitly or
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* implicitly (for example, as a non-static inner class). This will create a reference cycle where
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* the referent object will never be garbage collected.
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*/
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public abstract static class Destructor extends PhantomReference<Object> {
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private Destructor next;
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private Destructor previous;
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Destructor(Object referent) {
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super(referent, sReferenceQueue);
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sDestructorStack.push(this);
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}
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private Destructor() {
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super(null, sReferenceQueue);
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}
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/** Callback which is invoked when the original object has been garbage collected. */
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abstract void destruct();
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}
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/** A list to keep all active Destructors in memory confined to the Destructor thread. */
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private static DestructorList sDestructorList;
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/** A thread safe stack where new Destructors are placed before being add to sDestructorList. */
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private static DestructorStack sDestructorStack;
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private static ReferenceQueue sReferenceQueue;
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private static Thread sThread;
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static {
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sDestructorStack = new DestructorStack();
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sReferenceQueue = new ReferenceQueue();
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sDestructorList = new DestructorList();
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sThread =
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new Thread("HybridData DestructorThread") {
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@Override
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public void run() {
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while (true) {
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try {
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Destructor current = (Destructor) sReferenceQueue.remove();
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current.destruct();
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// If current is in the sDestructorStack,
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// transfer all the Destructors in the stack to the list.
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if (current.previous == null) {
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sDestructorStack.transferAllToList();
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}
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DestructorList.drop(current);
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} catch (InterruptedException e) {
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// Continue. This thread should never be terminated.
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}
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}
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}
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};
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sThread.start();
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}
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private static class Terminus extends Destructor {
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@Override
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void destruct() {
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throw new IllegalStateException("Cannot destroy Terminus Destructor.");
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}
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}
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/** This is a thread safe, lock-free Treiber-like Stack of Destructors. */
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private static class DestructorStack {
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private AtomicReference<Destructor> mHead = new AtomicReference<>();
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public void push(Destructor newHead) {
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Destructor oldHead;
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do {
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oldHead = mHead.get();
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newHead.next = oldHead;
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} while (!mHead.compareAndSet(oldHead, newHead));
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}
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public void transferAllToList() {
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Destructor current = mHead.getAndSet(null);
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while (current != null) {
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Destructor next = current.next;
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sDestructorList.enqueue(current);
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current = next;
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}
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}
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}
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/** A doubly-linked list of Destructors. */
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private static class DestructorList {
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private Destructor mHead;
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public DestructorList() {
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mHead = new Terminus();
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mHead.next = new Terminus();
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mHead.next.previous = mHead;
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}
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public void enqueue(Destructor current) {
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current.next = mHead.next;
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mHead.next = current;
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current.next.previous = current;
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current.previous = mHead;
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}
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private static void drop(Destructor current) {
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current.next.previous = current.previous;
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current.previous.next = current.next;
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}
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}
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}
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