Initialise flipper-ui-browser with socket connection

Summary:
This diff sets up the socket connection between flipper-browser and flipper-server, and verifies that the initial UI initialisation work (e.g. `get-config` command works). The initial RenderHost is initialised as well based on the config and browser APIs.

Note that flipper-ui-core itself isn't started yet, as that has still a plethora of node imports, so Metro will correctly refuse to bundle

Not in this diff
* remove Node usage from flipper-ui-core
* implement all RenderHost APIs

Reviewed By: aigoncharov

Differential Revision: D32644074

fbshipit-source-id: 2c8065caf0191771a3867b69a431ca50eeb7a5a3
This commit is contained in:
Michel Weststrate
2021-12-08 04:25:28 -08:00
committed by Facebook GitHub Bot
parent 29a907c733
commit 5d45bd741b
20 changed files with 570 additions and 45 deletions

View File

@@ -26,7 +26,13 @@ import {
loadSettings,
setupPrefetcher,
} from 'flipper-server-core';
import {getLogger, isTest, Logger, setLoggerInstance} from 'flipper-common';
import {
getLogger,
isTest,
Logger,
setLoggerInstance,
Settings,
} from 'flipper-common';
import constants from './fb-stubs/constants';
import {initializeElectron} from './electron/initializeElectron';
import path from 'path';
@@ -99,6 +105,8 @@ async function start() {
initializeElectron(flipperServer, flipperServerConfig);
setProcessState(flipperServerConfig.settings);
// By turning this in a require, we force the JS that the body of this module (init) has completed (initializeElectron),
// before starting the rest of the Flipper process.
// This prevent issues where the render host is referred at module initialisation level,
@@ -185,3 +193,21 @@ function createDelegatedLogger(): Logger {
},
};
}
function setProcessState(settings: Settings) {
const androidHome = settings.androidHome;
const idbPath = settings.idbPath;
if (!process.env.ANDROID_HOME && !process.env.ANDROID_SDK_ROOT) {
process.env.ANDROID_HOME = androidHome;
}
// emulator/emulator is more reliable than tools/emulator, so prefer it if
// it exists
process.env.PATH =
['emulator', 'tools', 'platform-tools']
.map((directory) => path.resolve(androidHome, directory))
.join(':') +
`:${idbPath}` +
`:${process.env.PATH}`;
}