Base64 encoding using OpenSSL

Summary: This change adds a function to base64 encode. It is used to encode the CSR which gets added to the connection url.

Reviewed By: passy

Differential Revision: D31570706

fbshipit-source-id: 8356550fe87ae3ac6aae8616744a9339cf69b511
This commit is contained in:
Lorenzo Blasa
2021-10-14 11:22:11 -07:00
committed by Facebook GitHub Bot
parent 5a795ad52a
commit 5944002c4c
3 changed files with 60 additions and 5 deletions

View File

@@ -9,6 +9,7 @@
#import "FlipperWebSocket.h"
#import <Flipper/ConnectionContextStore.h>
#import <Flipper/FlipperBase64.h>
#import <Flipper/FlipperTransportTypes.h>
#import <Flipper/Log.h>
#import <folly/String.h>
@@ -71,11 +72,7 @@ class WebSocketSerializer : public FlipperPayloadSerializer {
query += key;
query += "=";
if (key == "csr") {
NSString* csr = [NSString stringWithUTF8String:value.c_str()];
NSData* data = [csr dataUsingEncoding:NSUTF8StringEncoding];
NSString* base64 = [data base64EncodedStringWithOptions:0];
query += base64.UTF8String;
query += Base64::encode(value);
} else {
query += url_encode(value);
}

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@@ -0,0 +1,37 @@
/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "FlipperBase64.h"
#include <openssl/bio.h>
#include <openssl/buffer.h>
#include <openssl/evp.h>
namespace facebook {
namespace flipper {
std::string Base64::encode(const std::string& input) {
const auto base64_mem = BIO_new(BIO_s_mem());
auto base64 = BIO_new(BIO_f_base64());
base64 = BIO_push(base64, base64_mem);
BIO_set_flags(base64, BIO_FLAGS_BASE64_NO_NL);
BIO_write(base64, input.c_str(), static_cast<int>(input.length()));
BIO_flush(base64);
BUF_MEM* buffer_memory{};
BIO_get_mem_ptr(base64, &buffer_memory);
auto base64_encoded =
std::string(buffer_memory->data, buffer_memory->length - 1);
BIO_free_all(base64);
return base64_encoded;
}
} // namespace flipper
} // namespace facebook

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@@ -0,0 +1,21 @@
/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <string>
namespace facebook {
namespace flipper {
class Base64 {
public:
static std::string encode(const std::string& input);
};
} // namespace flipper
} // namespace facebook