Rename SonarInitConfig

Summary: Part of sonar -> flipper rename

Reviewed By: priteshrnandgaonkar

Differential Revision: D9908472

fbshipit-source-id: f2e694b5abfa22a745ee4719d24d6aad8af6ee2a
This commit is contained in:
John Knox
2018-09-20 16:58:35 -07:00
committed by Facebook Github Bot
parent 9889df3f3c
commit 574c05c41d
7 changed files with 12 additions and 12 deletions

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@@ -3,7 +3,7 @@
#include <string> #include <string>
#include <folly/io/async/SSLContext.h> #include <folly/io/async/SSLContext.h>
#include <folly/dynamic.h> #include <folly/dynamic.h>
#include "SonarInitConfig.h" #include "FlipperInitConfig.h"
using namespace folly; using namespace folly;

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@@ -28,7 +28,7 @@ static FlipperClient* kInstance;
using folly::dynamic; using folly::dynamic;
void FlipperClient::init(SonarInitConfig config) { void FlipperClient::init(FlipperInitConfig config) {
auto state = std::make_shared<SonarState>(); auto state = std::make_shared<SonarState>();
auto context = std::make_shared<ConnectionContextStore>(config.deviceData); auto context = std::make_shared<ConnectionContextStore>(config.deviceData);
kInstance = kInstance =

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@@ -9,7 +9,7 @@
#pragma once #pragma once
#include "FlipperConnectionImpl.h" #include "FlipperConnectionImpl.h"
#include "SonarInitConfig.h" #include "FlipperInitConfig.h"
#include "SonarPlugin.h" #include "SonarPlugin.h"
#include "SonarState.h" #include "SonarState.h"
#include "SonarWebSocket.h" #include "SonarWebSocket.h"
@@ -27,7 +27,7 @@ class FlipperClient : public SonarWebSocket::Callbacks {
Call before accessing instance with FlipperClient::instance(). This will set up Call before accessing instance with FlipperClient::instance(). This will set up
all the state needed to establish a Sonar connection. all the state needed to establish a Sonar connection.
*/ */
static void init(SonarInitConfig config); static void init(FlipperInitConfig config);
/** /**
Standard accessor for the shared FlipperClient instance. This returns a Standard accessor for the shared FlipperClient instance. This returns a

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@@ -24,7 +24,7 @@ struct DeviceData {
std::string privateAppDirectory; std::string privateAppDirectory;
}; };
struct SonarInitConfig { struct FlipperInitConfig {
/** /**
Map of client specific configuration data such as app name, device name, etc. Map of client specific configuration data such as app name, device name, etc.
*/ */

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@@ -77,7 +77,7 @@ class Responder : public rsocket::RSocketResponder {
} }
}; };
SonarWebSocketImpl::SonarWebSocketImpl(SonarInitConfig config, std::shared_ptr<SonarState> state, std::shared_ptr<ConnectionContextStore> contextStore) SonarWebSocketImpl::SonarWebSocketImpl(FlipperInitConfig config, std::shared_ptr<SonarState> state, std::shared_ptr<ConnectionContextStore> contextStore)
: deviceData_(config.deviceData), sonarState_(state), sonarEventBase_(config.callbackWorker), connectionEventBase_(config.connectionWorker), contextStore_(contextStore) { : deviceData_(config.deviceData), sonarState_(state), sonarEventBase_(config.callbackWorker), connectionEventBase_(config.connectionWorker), contextStore_(contextStore) {
CHECK_THROW(config.callbackWorker, std::invalid_argument); CHECK_THROW(config.callbackWorker, std::invalid_argument);
CHECK_THROW(config.connectionWorker, std::invalid_argument); CHECK_THROW(config.connectionWorker, std::invalid_argument);

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@@ -8,7 +8,7 @@
#pragma once #pragma once
#include "SonarInitConfig.h" #include "FlipperInitConfig.h"
#include "SonarWebSocket.h" #include "SonarWebSocket.h"
#include "SonarState.h" #include "SonarState.h"
#include <folly/Executor.h> #include <folly/Executor.h>
@@ -28,7 +28,7 @@ class SonarWebSocketImpl : public SonarWebSocket {
friend Responder; friend Responder;
public: public:
SonarWebSocketImpl(SonarInitConfig config, std::shared_ptr<SonarState> state, std::shared_ptr<ConnectionContextStore> contextStore); SonarWebSocketImpl(FlipperInitConfig config, std::shared_ptr<SonarState> state, std::shared_ptr<ConnectionContextStore> contextStore);
~SonarWebSocketImpl(); ~SonarWebSocketImpl();

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@@ -32,7 +32,7 @@ protected:
TEST_F(SonarWebSocketImplTerminationTest, testNullEventBaseGetsRejected) { TEST_F(SonarWebSocketImplTerminationTest, testNullEventBaseGetsRejected) {
try { try {
auto instance = std::make_shared<SonarWebSocketImpl>(SonarInitConfig { auto instance = std::make_shared<SonarWebSocketImpl>(FlipperInitConfig {
DeviceData {}, DeviceData {},
nullptr, nullptr,
new EventBase() new EventBase()
@@ -45,7 +45,7 @@ TEST_F(SonarWebSocketImplTerminationTest, testNullEventBaseGetsRejected) {
// Pass test // Pass test
} }
try { try {
auto instance = std::make_shared<SonarWebSocketImpl>(SonarInitConfig { auto instance = std::make_shared<SonarWebSocketImpl>(FlipperInitConfig {
DeviceData {}, DeviceData {},
new EventBase(), new EventBase(),
nullptr nullptr
@@ -60,7 +60,7 @@ TEST_F(SonarWebSocketImplTerminationTest, testNullEventBaseGetsRejected) {
} }
TEST_F(SonarWebSocketImplTerminationTest, testNonStartedEventBaseDoesntHang) { TEST_F(SonarWebSocketImplTerminationTest, testNonStartedEventBaseDoesntHang) {
auto config = SonarInitConfig { auto config = FlipperInitConfig {
DeviceData {}, DeviceData {},
new EventBase(), new EventBase(),
new EventBase() new EventBase()
@@ -78,7 +78,7 @@ TEST_F(SonarWebSocketImplTerminationTest, testStartedEventBaseDoesntHang) {
auto connectionThread = std::thread([connectionEventBase](){ auto connectionThread = std::thread([connectionEventBase](){
connectionEventBase->loopForever(); connectionEventBase->loopForever();
}); });
auto config = SonarInitConfig { auto config = FlipperInitConfig {
DeviceData {}, DeviceData {},
sonarEventBase, sonarEventBase,
connectionEventBase connectionEventBase