Avoid double recording in iOSDevice
Summary: This should in theory never happen since the state of the recording is also managed within the UI. However, it's better to ensure that if `startRecording` is called twice, without calling `stopRecording` first it will error rather than leak a recording (the first process will still run but the object representing it is oprhaned) Reviewed By: passy Differential Revision: D33913298 fbshipit-source-id: f8fa6b0e4fdbdf4282633fa29a736d3e7dedf3bb
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@@ -81,6 +81,12 @@ export default class IOSDevice extends ServerDevice {
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}
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async startScreenCapture(destination: string) {
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const recording = this.recording;
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if (recording) {
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throw new Error(
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`There is already an active recording at ${recording.destination}`,
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);
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}
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const process = this.iOSBridge.recordVideo(this.serial, destination);
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this.recording = {process, destination};
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}
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