Enable flipper android to use different ports based on prop
Summary: Part 1 of enabling flipper to run on custom ports: android SDK. Still to go: iOS SDK and desktop This should allow you to run mobile apps that use flipper on different ports than the default (8089,8088). `adb shell` `su` `setprop flipper.ports 1111,2222` From what I can tell, this only works on rooted devices. Reviewed By: passy Differential Revision: D13753238 fbshipit-source-id: c5f370c9d8c7382e8c17fb81d4010c642ef7c114
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Facebook Github Bot
parent
c68e74c6a0
commit
324a7ae873
@@ -1,9 +1,8 @@
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/*
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* Copyright (c) Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the LICENSE
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* file in the root directory of this source tree.
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/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the LICENSE
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* file in the root directory of this source tree.
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*/
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#include <memory>
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@@ -465,6 +464,8 @@ class JFlipperClient : public jni::HybridClass<JFlipperClient> {
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jni::alias_ref<jclass>,
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JEventBase* callbackWorker,
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JEventBase* connectionWorker,
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int insecurePort,
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int securePort,
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const std::string host,
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const std::string os,
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const std::string device,
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@@ -472,20 +473,17 @@ class JFlipperClient : public jni::HybridClass<JFlipperClient> {
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const std::string app,
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const std::string appId,
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const std::string privateAppDirectory) {
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FlipperClient::init({
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{
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std::move(host),
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std::move(os),
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std::move(device),
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std::move(deviceId),
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std::move(app),
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std::move(appId),
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std::move(privateAppDirectory)
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},
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callbackWorker->eventBase(),
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connectionWorker->eventBase()
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});
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FlipperClient::init({{std::move(host),
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std::move(os),
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std::move(device),
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std::move(deviceId),
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std::move(app),
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std::move(appId),
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std::move(privateAppDirectory)},
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callbackWorker->eventBase(),
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connectionWorker->eventBase(),
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insecurePort,
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securePort});
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}
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private:
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