Launch early, even if not ready
Summary: Flipper Launcher downloads, unpacks, launches Flipper, and closes itself. This is fine except for the fact that Flipper may be initiating and thus there's a gap of a few seconds until engineers see the main Flipper UI. This change improves this by launching earlier, even if just showing a loading page until Flipper is actually ready. Reviewed By: passy, aigoncharov Differential Revision: D48824479 fbshipit-source-id: aa6147a09f313d80592c9b08d089660ba73773a4
This commit is contained in:
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Facebook GitHub Bot
parent
3e8f94ceda
commit
2858259497
@@ -72,6 +72,8 @@ const verifyAuthToken = (req: http.IncomingMessage): boolean => {
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return true;
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return true;
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};
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};
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let isReady = false;
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/**
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/**
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* Orchestrates the creation of the HTTP server, proxy, and WS server.
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* Orchestrates the creation of the HTTP server, proxy, and WS server.
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* @param config Server configuration.
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* @param config Server configuration.
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@@ -108,7 +110,10 @@ async function startHTTPServer(config: Config): Promise<{
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});
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});
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app.get('/', (_req, res) => {
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app.get('/', (_req, res) => {
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fs.readFile(path.join(config.staticPath, config.entry), (_err, content) => {
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const resource = isReady
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? path.join(config.staticPath, config.entry)
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: path.join(config.staticPath, 'loading.html');
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fs.readFile(resource, (_err, content) => {
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res.end(content);
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res.end(content);
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});
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});
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});
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});
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@@ -127,6 +132,8 @@ async function startHTTPServer(config: Config): Promise<{
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server.close();
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server.close();
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});
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});
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server.listen(config.port);
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return new Promise((resolve) => {
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return new Promise((resolve) => {
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console.log(`Starting server on http://localhost:${config.port}`);
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console.log(`Starting server on http://localhost:${config.port}`);
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const readyForIncomingConnections = (
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const readyForIncomingConnections = (
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@@ -134,13 +141,12 @@ async function startHTTPServer(config: Config): Promise<{
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companionEnv: FlipperServerCompanionEnv,
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companionEnv: FlipperServerCompanionEnv,
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): Promise<void> => {
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): Promise<void> => {
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attachSocketServer(socket, serverImpl, companionEnv);
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attachSocketServer(socket, serverImpl, companionEnv);
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isReady = true;
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return new Promise((resolve) => {
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return new Promise((resolve) => {
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server.listen(config.port, undefined, () => {
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tracker.track('server-started', {
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tracker.track('server-started', {
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port: config.port,
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port: config.port,
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});
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resolve();
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});
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});
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resolve();
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});
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});
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};
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};
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resolve({app, server, socket, readyForIncomingConnections});
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resolve({app, server, socket, readyForIncomingConnections});
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@@ -215,6 +215,9 @@ async function start() {
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`[flipper-server][bootstrap] HTTP server started (${httpServerStartedMS} ms)`,
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`[flipper-server][bootstrap] HTTP server started (${httpServerStartedMS} ms)`,
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);
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);
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// At this point, the HTTP server is ready and listening.
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launch();
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const flipperServer = await startFlipperServer(
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const flipperServer = await startFlipperServer(
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rootPath,
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rootPath,
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staticPath,
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staticPath,
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@@ -342,7 +345,7 @@ process.on('unhandledRejection', (reason, promise) => {
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});
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});
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start()
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start()
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.then(launch)
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.then(() => {})
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.catch((e) => {
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.catch((e) => {
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console.error(chalk.red('Server startup error: '), e);
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console.error(chalk.red('Server startup error: '), e);
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process.exit(1);
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process.exit(1);
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68
desktop/static/loading.html
Normal file
68
desktop/static/loading.html
Normal file
@@ -0,0 +1,68 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<title>Loading...</title>
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<style>
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body {
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font-family: system-ui;
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font-size: 13px;
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cursor: default;
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overflow: hidden;
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line-height: 1;
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}
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#container {
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-webkit-app-region: drag;
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z-index: 999999;
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position: absolute;
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top: 0;
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left: 0;
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bottom: 0;
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right: 0;
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padding: 50px;
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overflow: auto;
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display: flex;
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align-items: center;
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justify-content: center;
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font-size: 20px;
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color: #525252;
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text-align: center;
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}
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</style>
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</head>
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<body>
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<div id="container">
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<div>
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Loading...
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</div>
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</div>
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<script>
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// The loading page is shown until the server is ready to accept incoming
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// connections. Poll until the server is ready and returns
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// the actual entry point instead of this page.
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async function checkAndReload() {
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try {
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const response = await fetch('.');
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if (response.status >= 200 && response.status < 500) {
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window.location.reload();
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return;
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}
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} catch {
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}
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window.setTimeout(checkAndReload, 250);
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}
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checkAndReload();
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</script>
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</body>
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</html>
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