Rename SonarWebSocket

Summary:
Part of Sonar -> Flipper rename.
It's about time this is renamed from *Websocket as well, since it doesn't use websockets anymore.

Reviewed By: passy

Differential Revision: D9919695

fbshipit-source-id: 78a63bfb7d5de19c093b7fb775d1426b4fc58f77
This commit is contained in:
John Knox
2018-09-24 05:53:49 -07:00
committed by Facebook Github Bot
parent 2a822a1b99
commit 1d2793f701
12 changed files with 81 additions and 81 deletions

View File

@@ -0,0 +1,63 @@
/*
* Copyright (c) 2018-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the LICENSE
* file in the root directory of this source tree.
*
*/
#pragma once
#include <folly/json.h>
namespace facebook {
namespace flipper {
class FlipperConnectionManager {
public:
class Callbacks;
public:
virtual ~FlipperConnectionManager(){};
/**
Establishes a connection to the ws server.
*/
virtual void start() = 0;
/**
Closes an open connection to the ws server.
*/
virtual void stop() = 0;
/**
True if there's an open connection.
This method may block if the connection is busy.
*/
virtual bool isOpen() const = 0;
/**
Send message to the ws server.
*/
virtual void sendMessage(const folly::dynamic& message) = 0;
/**
Handler for connection and message receipt from the ws server.
The callbacks should be set before a connection is established.
*/
virtual void setCallbacks(Callbacks* callbacks) = 0;
};
class FlipperConnectionManager::Callbacks {
public:
virtual ~Callbacks(){};
virtual void onConnected() = 0;
virtual void onDisconnected() = 0;
virtual void onMessageReceived(const folly::dynamic& message) = 0;
};
} // namespace flipper
} // namespace facebook