Add optional debug log switch

Summary:
This won't affect runtime, but is useful when debugging issues with flipper itself.
Setting this flag means all state changes will be output in logcat.

Reviewed By: passy

Differential Revision: D10231148

fbshipit-source-id: 7ddd490290ad973fc339b2f5f93a6f9a1fab4577
This commit is contained in:
John Knox
2018-10-25 04:12:54 -07:00
committed by Facebook Github Bot
parent 57752533a6
commit 1be54ebee1
2 changed files with 18 additions and 6 deletions

View File

@@ -10,19 +10,25 @@
#include "FlipperStep.h"
#include <vector>
#if FLIPPER_DEBUG_LOG
#include "Log.h"
#endif
using namespace facebook::flipper;
/* Class responsible for collecting state updates and combining them into a
* view of the current state of the flipper client. */
FlipperState::FlipperState(): log("") {}
FlipperState::FlipperState() : logs("") {}
void FlipperState::setUpdateListener(
std::shared_ptr<FlipperStateUpdateListener> listener) {
mListener = listener;
}
void FlipperState::started(std::string step) {
#if FLIPPER_DEBUG_LOG
log("[started] " + step);
#endif
if (stateMap.find(step) == stateMap.end()) {
insertOrder.push_back(step);
}
@@ -33,7 +39,10 @@ void FlipperState::started(std::string step) {
}
void FlipperState::success(std::string step) {
log = log + "[Success] " + step + "\n";
#if FLIPPER_DEBUG_LOG
log("[finished] " + step);
#endif
logs = logs + "[Success] " + step + "\n";
stateMap[step] = State::success;
if (mListener) {
mListener->onUpdate();
@@ -41,7 +50,10 @@ void FlipperState::success(std::string step) {
}
void FlipperState::failed(std::string step, std::string errorMessage) {
log = log + "[Failed] " + step + ": " + errorMessage + "\n";
#if FLIPPER_DEBUG_LOG
log("[failed] " + step);
#endif
logs = logs + "[Failed] " + step + ": " + errorMessage + "\n";
stateMap[step] = State::failed;
if (mListener) {
mListener->onUpdate();
@@ -52,7 +64,7 @@ void FlipperState::failed(std::string step, std::string errorMessage) {
// representation of the current state so the UI can show it in a more intuitive
// way
std::string FlipperState::getState() {
return log;
return logs;
}
std::vector<StateElement> FlipperState::getStateElements() {