renaming app to Flipper
Summary: rename all visible references of Sonar to Flipper. Changes endpoint URLs to the new repo address. Reviewed By: passy Differential Revision: D9082100 fbshipit-source-id: 2ab8b680a19c23d80050e8e768379c29d66acfca
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@@ -6,8 +6,8 @@ sidebar_label: Getting Started
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Flipper helps you debug Android and iOS apps running in an emulator/simulator or connected physical development devices. Flipper consists of two parts:
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* The desktop app for macOS
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* The native mobile SDKs for Android and iOS
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- The desktop app for macOS
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- The native mobile SDKs for Android and iOS
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To use Flipper, you need to add the mobile SDK to your app.
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@@ -15,7 +15,7 @@ To use Flipper, you need to add the mobile SDK to your app.
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### Desktop app
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The desktop part of Flipper doesn't need any particular setup. Simply [download the latest build](https://www.facebook.com/sonar/public/mac) of our app and launch it. The desktop app is available for macOS and requires a working installation of the Android/iOS development tools on your system.
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The desktop part of Sonar doesn't need any particular setup. Simply [download the latest build](https://www.facebook.com/fbflipper/public/mac) of our app and launch it. The desktop app is available for macOS and requires a working installation of the Android/iOS development tools on your system.
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Once you start Flipper and launch an emulator/simulator or connect a device, you will already be able to see the device logs in Flipper. To see app specific data, you need to integrate our native SDKs with your app.
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@@ -107,13 +107,14 @@ and install the dependencies by running `pod install`. When you open the Xcode w
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}
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@end
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```
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<div class='warning'>
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* We haven't released the dependency to CocoaPods yet, here is the [issue](https://github.com/facebook/flipper/issues/132) by which you can track.
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* If you do not use CocoaPods as a dependency management tool then currently there is no way to integrate SonarKit other than manually including all the dependencies and building it.
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* For Android, Flipper works with both emulators and physical devices connected through USB. However on iOS, we don't yet support physical devices.
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* The Flipper layout and network plugins aren't supported in Swift projects since they include C++ dependencies. We're working on supporting these plugins for Swift apps. You can join the discussion on the [issues page](https://github.com/facebook/flipper/issues).
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</div>
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- We haven't released the dependency to CocoaPods yet, here is the [issue](https://github.com/facebook/flipper/issues/132) by which you can track.
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- If you do not use CocoaPods as a dependency management tool then currently there is no way to integrate SonarKit other than manually including all the dependencies and building it.
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- For Android, Flipper works with both emulators and physical devices connected through USB. However on iOS, we don't yet support physical devices.
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- The Flipper layout and network plugins aren't supported in Swift projects since they include C++ dependencies. We're working on supporting these plugins for Swift apps. You can join the discussion on the [issues page](https://github.com/facebook/flipper/issues).
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</div>
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## Ready for takeoff
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