Swift support for NetworkPlugin (#201)
Summary: Solves #173 - [x] Add plugins in the sonarkit xcodeproj so that its easy to debug - [x] Get rid off the c++ in the headers - [x] Add example to hit network requests and validate Have a look at the screen shot below ✨⭐️⚡️ <img width="1677" alt="screen shot 2018-08-02 at 12 46 07 pm" src="https://user-images.githubusercontent.com/3865908/43581809-22efe4fe-9652-11e8-9424-f279d07c5c81.png"> Pull Request resolved: https://github.com/facebook/flipper/pull/201 Reviewed By: danielbuechele Differential Revision: D9132157 Pulled By: priteshrnandgaonkar fbshipit-source-id: 2b425506961f02eb2bf629c2bcab0da6e7ce5bb0
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@@ -17,7 +17,8 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
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// let layoutDescriptorMapper = SKDescriptorMapper(defaults: ())
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// SonarKitLayoutComponentKitSupport.setUp(descriptorMapper: layoutDescriptorMapper)
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// client.addPlugin(SonarKitLayoutPlugin(rootNode: application, descriptorMapper: layoutDescriptorMapper))
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// client.addPlugin(SonarKitNetworkPlugin(networkAdapter: SKIOSNetworkAdapter()))
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client?.add(SonarKitNetworkPlugin(networkAdapter: SKIOSNetworkAdapter()))
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client?.start()
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let storyboard = UIStoryboard(name: "MainStoryBoard", bundle: nil)
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