Split up getting started docs
Summary: This is a first step in breaking up the getting started docs. Ultimately, the React Native Android and iOS bits will become separate sections, too, but I won't to keep the diffs a bit smaller. This one doesn't really do much apart from reorganising the current content. Reviewed By: mweststrate Differential Revision: D20815235 fbshipit-source-id: 5c85b788211699a2a9f5808b9e2590c7db68a1c1
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115
docs/getting-started/android-native.md
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115
docs/getting-started/android-native.md
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---
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id: android-native
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title: Set up your Android app
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sidebar_label: Android
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---
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To set up Flipper for Android, you need to add the neccessary dependencies to your
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app, initialize the Flipper client and enable the plugins you want to use. Optionally,
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you can hook up the diagnostics Activity to help you troubleshoot connection issues.
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## Dependencies
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Flipper is distributed via JCenter. Add the dependencies to your `build.gradle` file.
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You should also explicitly depend on [`soloader`](https://github.com/facebook/soloader)
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instead of relying on transitive dependency resolution which is getting deprecated
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with Gradle 5.
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We provide a "no-op" implementation of some oft-used Flipper interfaces you can
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use to make it easier to strip Flipper from your release builds.
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```groovy
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repositories {
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jcenter()
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}
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dependencies {
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debugImplementation 'com.facebook.flipper:flipper:0.35.0'
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debugImplementation 'com.facebook.soloader:soloader:0.8.2'
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releaseImplementation 'com.facebook.flipper:flipper-noop:0.35.0'
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}
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```
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<div class="warning">
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Please note that our `flipper-noop` package provides a limited subset of the
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APIs provided by the `flipper` package and does not provide any plugin stubs.
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It is recommended that you keep all Flipper instantiation code in a separate
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build variant to ensure it doesn't accidentally make it into your production
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builds. Check out [the sample
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app](https://github.com/facebook/flipper/tree/master/android/sample/src) to
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see how to organise your Flipper initialization into debug and release
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variants.
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Alternatively, have a look at the third-party
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[flipper-android-no-op](https://github.com/theGlenn/flipper-android-no-op)
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repository, which provides empty implementations for several Flipper plugins.
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</div>
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## Application Setup
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Now you can initialize Flipper in your Application's `onCreate` method, which involves
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initializing SoLoader (for loading the C++ part of Flipper) and starting a `FlipperClient`.
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```java
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import com.facebook.flipper.android.AndroidFlipperClient;
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import com.facebook.flipper.android.utils.FlipperUtils;
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import com.facebook.flipper.core.FlipperClient;
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import com.facebook.flipper.plugins.inspector.DescriptorMapping;
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import com.facebook.flipper.plugins.inspector.InspectorFlipperPlugin;
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public class MyApplication extends Application {
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@Override
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public void onCreate() {
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super.onCreate();
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SoLoader.init(this, false);
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if (BuildConfig.DEBUG && FlipperUtils.shouldEnableFlipper(this)) {
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final FlipperClient client = AndroidFlipperClient.getInstance(this);
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client.addPlugin(new InspectorFlipperPlugin(this, DescriptorMapping.withDefaults()));
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client.start();
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}
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}
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}
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```
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## Diagnostics
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It's recommended that you add the following activity to the manifest, which can help diagnose integration issues and other problems:
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```xml
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<activity android:name="com.facebook.flipper.android.diagnostics.FlipperDiagnosticActivity"
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android:exported="true"/>
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```
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## Android Snapshots
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Feeling adventurous? We publish Android snapshot releases directly off of `master`.
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You can get the latest version by adding the Maven Snapshot repository to your sources
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and pointing to the most recent `-SNAPSHOT` version.
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```groovy
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repositories {
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maven { url 'https://oss.sonatype.org/content/repositories/snapshots/' }
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}
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dependencies {
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debugImplementation 'com.facebook.flipper:flipper:0.35.1-SNAPSHOT'
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debugImplementation 'com.facebook.soloader:soloader:0.8.2'
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releaseImplementation 'com.facebook.flipper:flipper-noop:0.35.1-SNAPSHOT'
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}
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```
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## Enabling plugins
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Finally, you need to add plugins to your Flipper client. Above, we have only added the Layout Inspector plugin to get you started. See [Network Plugin](setup/network-plugin.md) and [Layout Inspector Plugin](setup/layout-plugin.md) for information on how to add them, and also enable Litho or ComponentKit support. You can check the sample apps in the [GitHub repo](https://github.com/facebook/flipper) for examples of integrating other plugins.
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## Having trouble?
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See the [troubleshooting page](troubleshooting.html) for help with known problems.
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19
docs/getting-started/index.md
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docs/getting-started/index.md
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---
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id: index
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title: Desktop App
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---
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Flipper helps you debug Android and iOS apps running in an emulator/simulator or connected physical development devices. Flipper consists of two parts:
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- The desktop app
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- The native mobile SDKs for Android and iOS
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To use Flipper, you need to add the mobile SDK to your app. If you are using React Native 0.62 or higher, this is largely done automatically for you.
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---
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The desktop part of Flipper doesn't need any particular setup. Simply download the latest build for [Mac](https://www.facebook.com/fbflipper/public/mac), [Linux](https://www.facebook.com/fbflipper/public/linux) or [Windows](https://www.facebook.com/fbflipper/public/windows) and launch it. In order to work properly, Flipper requires a working installation of the Android and (if where applicable) iOS development tools on your system, as well as the [OpenSSL](https://www.openssl.org) binary on your `$PATH`.
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Once you start Flipper and launch an emulator/simulator or connect a device, you will already be able to see the device logs in Flipper. To see app specific data, you need to integrate our native SDKs with your app.
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243
docs/getting-started/ios-native.md
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243
docs/getting-started/ios-native.md
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---
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id: ios-native
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title: Set up your iOS app
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sidebar_label: iOS
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---
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We support both Swift and Objective-C for Flipper with CocoaPods as build and distribution mechanism.
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## CocoaPods
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The following configuration assumed CocoaPods 1.9+.
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<!--DOCUSAURUS_CODE_TABS-->
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<!--Objective-C-->
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```ruby
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project 'MyApp.xcodeproj'
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flipperkit_version = '0.35.0'
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target 'MyApp' do
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platform :ios, '9.0'
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# use_framework!
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pod 'FlipperKit', '~>' + flipperkit_version
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pod 'FlipperKit/FlipperKitLayoutComponentKitSupport', '~>' + flipperkit_version
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pod 'FlipperKit/SKIOSNetworkPlugin', '~>' + flipperkit_version
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pod 'FlipperKit/FlipperKitUserDefaultsPlugin', '~>' + flipperkit_version
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# If you use `use_frameworks!` in your Podfile,
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# uncomment the below $static_framework array and also
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# the pre_install section. This will cause Flipper and
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# it's dependencies to be built as a static library and all other pods to
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# be dynamic.
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# $static_framework = ['FlipperKit', 'Flipper', 'Flipper-Folly',
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# 'CocoaAsyncSocket', 'ComponentKit', 'Flipper-DoubleConversion',
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# 'Flipper-Glog', 'Flipper-PeerTalk', 'Flipper-RSocket', 'Yoga', 'YogaKit',
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# 'CocoaLibEvent', 'OpenSSL-Universal', 'boost-for-react-native']
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#
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# pre_install do |installer|
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# Pod::Installer::Xcode::TargetValidator.send(:define_method, :verify_no_static_framework_transitive_dependencies) {}
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# installer.pod_targets.each do |pod|
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# if $static_framework.include?(pod.name)
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# def pod.build_type;
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# Pod::BuildType.static_library
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# end
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# end
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# end
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# end
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# This post_install hook adds the -DFB_SONARKIT_ENABLED=1 flag to OTHER_CFLAGS, necessary to expose Flipper classes in the header files
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post_install do |installer|
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installer.pods_project.targets.each do |target|
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if target.name == 'YogaKit'
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target.build_configurations.each do |config|
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config.build_settings['SWIFT_VERSION'] = '4.1'
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end
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end
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end
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file_name = Dir.glob("*.xcodeproj")[0]
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app_project = Xcodeproj::Project.open(file_name)
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app_project.native_targets.each do |target|
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target.build_configurations.each do |config|
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cflags = config.build_settings['OTHER_CFLAGS'] || '$(inherited) '
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unless cflags.include? '-DFB_SONARKIT_ENABLED=1'
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puts 'Adding -DFB_SONARKIT_ENABLED=1 in OTHER_CFLAGS...'
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cflags << '-DFB_SONARKIT_ENABLED=1'
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end
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config.build_settings['OTHER_CFLAGS'] = cflags
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end
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app_project.save
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end
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installer.pods_project.save
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end
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end
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```
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<!--Swift-->
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```ruby
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project 'MyApp.xcodeproj'
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flipperkit_version = '0.35.0'
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target 'MyApp' do
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platform :ios, '9.0'
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pod 'FlipperKit', '~>' + flipperkit_version
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# Layout and network plugins are not yet supported for swift projects
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pod 'FlipperKit/FlipperKitLayoutComponentKitSupport', '~>' + flipperkit_version
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pod 'FlipperKit/SKIOSNetworkPlugin', '~>' + flipperkit_version
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pod 'FlipperKit/FlipperKitUserDefaultsPlugin', '~>' + flipperkit_version
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# If you use `use_frameworks!` in your Podfile,
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# uncomment the below $static_framework array and also
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# the pre_install section. This will cause Flipper and
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# it's dependencies to be built as a static library and all other pods to
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# be dynamic.
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# $static_framework = ['FlipperKit', 'Flipper', 'Flipper-Folly',
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# 'CocoaAsyncSocket', 'ComponentKit', 'Flipper-DoubleConversion',
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# 'Flipper-Glog', 'Flipper-PeerTalk', 'Flipper-RSocket', 'Yoga', 'YogaKit',
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# 'CocoaLibEvent', 'OpenSSL-Universal', 'boost-for-react-native']
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#
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# pre_install do |installer|
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# Pod::Installer::Xcode::TargetValidator.send(:define_method, :verify_no_static_framework_transitive_dependencies) {}
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# installer.pod_targets.each do |pod|
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# if $static_framework.include?(pod.name)
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# def pod.build_type;
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# Pod::BuildType.static_library
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# end
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# end
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# end
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# end
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# This post_install hook adds the -DFB_SONARKIT_ENABLED flag to OTHER_SWIFT_FLAGS, necessary to build swift target
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post_install do |installer|
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installer.pods_project.targets.each do |target|
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if target.name == 'YogaKit'
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target.build_configurations.each do |config|
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config.build_settings['SWIFT_VERSION'] = '4.1'
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end
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end
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end
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file_name = Dir.glob("*.xcodeproj")[0]
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app_project = Xcodeproj::Project.open(file_name)
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app_project.native_targets.each do |target|
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target.build_configurations.each do |config|
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if (config.build_settings['OTHER_SWIFT_FLAGS'])
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unless config.build_settings['OTHER_SWIFT_FLAGS'].include? '-DFB_SONARKIT_ENABLED'
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puts 'Adding -DFB_SONARKIT_ENABLED ...'
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swift_flags = config.build_settings['OTHER_SWIFT_FLAGS']
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if swift_flags.split.last != '-Xcc'
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config.build_settings['OTHER_SWIFT_FLAGS'] << ' -Xcc'
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end
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config.build_settings['OTHER_SWIFT_FLAGS'] << ' -DFB_SONARKIT_ENABLED'
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end
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else
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puts 'OTHER_SWIFT_FLAGS does not exist thus assigning it to `$(inherited) -Xcc -DFB_SONARKIT_ENABLED`'
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config.build_settings['OTHER_SWIFT_FLAGS'] = '$(inherited) -Xcc -DFB_SONARKIT_ENABLED'
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end
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app_project.save
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end
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end
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installer.pods_project.save
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end
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end
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```
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<!--END_DOCUSAURUS_CODE_TABS-->
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You need to compile your project with the `FB_SONARKIT_ENABLED=1` compiler flag. The above `post_install` hook adds this compiler flag to your project settings.
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<div class="warning">
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On the first run of `pod install`, `FB_SONARKIT_ENABLED=1` may not be added in the "Build Settings" of your project, but in all the subsequent runs of `pod install`, the above `post_install` hook successfully adds the compiler flag. So before running your app, make sure that `FB_SONARKIT_ENABLED=1` is present in `OTHER_CFLAGS` and `OTHER_SWIFT_FLAGS` for Objective-C and Swift projects respectively.
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</div>
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## For pure Objective-C projects
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For pure Objective-C projects, add the following things in your settings:
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1. `/usr/lib/swift` as the first entry of the `LD_RUNPATH_SEARCH_PATHS`
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2. Add the following in `LIBRARY_SEARCH_PATHS`
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```
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"\"$(TOOLCHAIN_DIR)/usr/lib/swift/$(PLATFORM_NAME)\"",
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"\"$(TOOLCHAIN_DIR)/usr/lib/swift-5.0/$(PLATFORM_NAME)\"",
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```
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3. If after the above two steps there are still error's like `Undefined symbol _swift_getFunctionReplacement` then set `DEAD_CODE_STRIPPING` to `YES`. Reference for this fix is [here](https://forums.swift.org/t/undefined-symbol-swift-getfunctionreplacement/30495/4)
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This is done to overcome a bug with Xcode 11 which fails to compile swift code when bitcode is enabled. Flipper transitively depends on YogaKit which is written in Swift. More about this issue can be found [here](https://twitter.com/krzyzanowskim/status/1151549874653081601?s=21) and [here](https://github.com/Carthage/Carthage/issues/2825).
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Install the dependencies by running `pod install`. You can now import and initialize Flipper in your
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AppDelegate.
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<!--DOCUSAURUS_CODE_TABS-->
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<!--Objective-C-->
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```objective-c
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#import <FlipperKit/FlipperClient.h>
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#import <FlipperKitLayoutPlugin/FlipperKitLayoutPlugin.h>
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#import <FlipperKitLayoutComponentKitSupport/FlipperKitLayoutComponentKitSupport.h>
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#import <FlipperKitUserDefaultsPlugin/FKUserDefaultsPlugin.h>
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#import <FlipperKitNetworkPlugin/FlipperKitNetworkPlugin.h>
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#import <SKIOSNetworkPlugin/SKIOSNetworkAdapter.h>
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@implementation AppDelegate
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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
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{
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FlipperClient *client = [FlipperClient sharedClient];
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SKDescriptorMapper *layoutDescriptorMapper = [[SKDescriptorMapper alloc] initWithDefaults];
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[FlipperKitLayoutComponentKitSupport setUpWithDescriptorMapper: layoutDescriptorMapper];
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[client addPlugin: [[FlipperKitLayoutPlugin alloc] initWithRootNode: application
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withDescriptorMapper: layoutDescriptorMapper]];
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[client addPlugin:[[FKUserDefaultsPlugin alloc] initWithSuiteName:nil]];
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[client addPlugin: [[FlipperKitNetworkPlugin alloc] initWithNetworkAdapter:[SKIOSNetworkAdapter new]]];
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[client start];
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...
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}
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@end
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```
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<!--Swift-->
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||||
```swift
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import UIKit
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import FlipperKit
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@UIApplicationMain
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class AppDelegate: UIResponder, UIApplicationDelegate {
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var window: UIWindow?
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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// Override point for customization after application launch.
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let client = FlipperClient.shared()
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let layoutDescriptorMapper = SKDescriptorMapper(defaults: ())
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FlipperKitLayoutComponentKitSupport.setUpWith(layoutDescriptorMapper)
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client?.add(FlipperKitLayoutPlugin(rootNode: application, with: layoutDescriptorMapper!))
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client?.start()
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return true
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||||
}
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||||
}
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||||
```
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||||
<!--END_DOCUSAURUS_CODE_TABS-->
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## Enabling plugins
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||||
|
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Finally, you need to add plugins to your Flipper client. Above, we have only added the Layout Inspector plugin to get you started. See [Network Plugin](setup/network-plugin.md) and [Layout Inspector Plugin](setup/layout-plugin.md) for information on how to add them, and also enable Litho or ComponentKit support. You can check the sample apps in the [GitHub repo](https://github.com/facebook/flipper) for examples of integrating other plugins.
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|
||||
## Having trouble?
|
||||
|
||||
See the [troubleshooting page](troubleshooting.html) for help with known problems.
|
||||
|
||||
<div class="warning">
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||||
|
||||
On iOS, we currently do not support connecting to physical devices.
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||||
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||||
</div>
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37
docs/getting-started/react-native.md
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37
docs/getting-started/react-native.md
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---
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id: react-native
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||||
title: Set up your React Native App
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||||
sidebar_label: React Native
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||||
---
|
||||
|
||||
<div class="warning">
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||||
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||||
This tutorial is for React Native applications using version **0.62.0**, please refer to the following if you are using a different version:
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* [Flipper on RN < 0.61.5 tutorial](https://github.com/facebook/flipper/blob/da25241f7fbb06dffd913958559044d758c54fb8/docs/getting-started.md#setup-your-react-native-app)
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* [Flipper on RN 0.61.5 - 0.62 tutorial](https://github.com/facebook/flipper/blob/4297b3061f14ceca4d184aa3eebd0731b5bf20f5/docs/getting-started.md#setup-your-react-native-app)
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||||
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||||
</div>
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||||
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||||
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||||
After generating your project with `npx react-native init`, the Flipper integration is setup out-of-the-box for debug builds:
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||||
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||||
* For Android, start the Flipper Desktop application, and start your project using `yarn android`. Your application should appear in Flipper.
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||||
* For iOS, run `pod install` once in the `ios` directory of your project. After that, run `yarn ios` and start Flipper. Your application should show up in Flipper.
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||||
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||||
By default, the following plugins will be available:
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||||
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||||
* Layout Inspector
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||||
* Network
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||||
* Databases
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||||
* Images
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||||
* Shared Preferences
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||||
* Crash Reporter
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||||
* React DevTools
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||||
* Metro Logs
|
||||
|
||||
Additional plugins might be installed through NPM, please follow the instructions as provided by the plugin authors.
|
||||
|
||||
To create your own plugins and integrate with Flipper using JavaScript, check out our [writing plugins for React Native](tutorial/react-native) tutorial!
|
||||
|
||||
If you ever need to update the Flipper SDKs used in your project, the versions can be bumped in the `ios/Podfile` and `android/gradle.properties` files of your project.
|
||||
Reference in New Issue
Block a user