Add additional inspectables
Summary: This change adds support for more inspectables and also introduces more complex types to be used as a value. This become specially useful for more complex yet primitive types like coordinate, size, bounds, etc. Reviewed By: LukeDefeo Differential Revision: D40307885 fbshipit-source-id: 125e832f06d6b31f56eb5405182d1c0d61388930
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Facebook GitHub Bot
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@@ -8,13 +8,13 @@
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package com.facebook.flipper.plugins.uidebugger.litho.descriptors
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import android.graphics.Bitmap
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import com.facebook.flipper.plugins.uidebugger.common.InspectableObject
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import com.facebook.flipper.plugins.uidebugger.descriptors.BaseTags
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import com.facebook.flipper.plugins.uidebugger.descriptors.DescriptorRegister
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import com.facebook.flipper.plugins.uidebugger.descriptors.NodeDescriptor
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import com.facebook.flipper.plugins.uidebugger.descriptors.OffsetChild
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import com.facebook.flipper.plugins.uidebugger.litho.LithoTag
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import com.facebook.flipper.plugins.uidebugger.model.Bounds
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import com.facebook.flipper.plugins.uidebugger.model.InspectableObject
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import com.facebook.litho.DebugComponent
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class DebugComponentDescriptor(val register: DescriptorRegister) : NodeDescriptor<DebugComponent> {
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@@ -7,11 +7,11 @@
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package com.facebook.flipper.plugins.uidebugger.litho.descriptors
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import com.facebook.flipper.plugins.uidebugger.common.Inspectable
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import com.facebook.flipper.plugins.uidebugger.common.InspectableObject
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import com.facebook.flipper.plugins.uidebugger.common.InspectableValue
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import com.facebook.flipper.plugins.uidebugger.descriptors.ChainedDescriptor
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import com.facebook.flipper.plugins.uidebugger.descriptors.SectionName
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import com.facebook.flipper.plugins.uidebugger.model.Inspectable
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import com.facebook.flipper.plugins.uidebugger.model.InspectableObject
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import com.facebook.flipper.plugins.uidebugger.model.InspectableValue
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import com.facebook.litho.DebugComponent
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import com.facebook.litho.LithoView
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@@ -19,7 +19,7 @@ object LithoViewDescriptor : ChainedDescriptor<LithoView>() {
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override fun onGetName(node: LithoView): String = node.javaClass.simpleName
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override fun onGetChildren(node: LithoView): List<Any>? {
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override fun onGetChildren(node: LithoView): List<Any> {
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val result = mutableListOf<Any>()
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val debugComponent = DebugComponent.getRootInstance(node)
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if (debugComponent != null) {
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@@ -8,9 +8,9 @@
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package com.facebook.flipper.plugins.uidebugger.litho.descriptors
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import android.graphics.Bitmap
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import com.facebook.flipper.plugins.uidebugger.common.InspectableObject
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import com.facebook.flipper.plugins.uidebugger.descriptors.*
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import com.facebook.flipper.plugins.uidebugger.model.Bounds
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import com.facebook.flipper.plugins.uidebugger.model.InspectableObject
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/** a drawable or view that is mounted, along with the correct descriptor */
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class MountedObject(val obj: Any, val descriptor: NodeDescriptor<Any>)
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@@ -19,14 +19,16 @@ object MountedObjectDescriptor : NodeDescriptor<MountedObject> {
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override fun getBounds(node: MountedObject): Bounds? {
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val bounds = node.descriptor.getBounds(node.obj)
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/**
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* When we ask android for the bounds the x,y offset is w.r.t to the nearest android parent view
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* group. From UI debuggers perspective using the raw android offset will double the total
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* offset of this native view as the offset is included by the litho components between the
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* mounted view and its native parent
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*/
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return bounds?.copy(x = 0, y = 0)
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bounds?.let { b ->
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/**
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* When we ask android for the bounds the x,y offset is w.r.t to the nearest android parent
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* view group. From UI debuggers perspective using the raw android offset will double the
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* total offset of this native view as the offset is included by the litho components between
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* the mounted view and its native parent
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*/
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return Bounds(0, 0, b.width, b.height)
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}
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return null
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}
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override fun getName(node: MountedObject): String = node.descriptor.getName(node.obj)
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@@ -7,11 +7,11 @@
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package com.facebook.flipper.plugins.uidebugger.litho.descriptors
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import com.facebook.flipper.plugins.uidebugger.common.Inspectable
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import com.facebook.flipper.plugins.uidebugger.common.InspectableObject
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import com.facebook.flipper.plugins.uidebugger.common.InspectableValue
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import com.facebook.flipper.plugins.uidebugger.descriptors.ChainedDescriptor
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import com.facebook.flipper.plugins.uidebugger.descriptors.SectionName
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import com.facebook.flipper.plugins.uidebugger.model.Inspectable
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import com.facebook.flipper.plugins.uidebugger.model.InspectableObject
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import com.facebook.flipper.plugins.uidebugger.model.InspectableValue
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import com.facebook.litho.widget.TextDrawable
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object TextDrawableDescriptor : ChainedDescriptor<TextDrawable>() {
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